Histórico de Commits

Autor SHA1 Mensagem Data
  Alexis Maiquez 18ab051d47 ~ Fix background setup not working properly after the implementation of mouse support há 4 anos atrás
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support há 4 anos atrás
  Alexis Maiquez 9d2e9b43ee ~ Fixed an infinite loop in the shader compiler há 4 anos atrás
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) há 4 anos atrás
  Alexis Maiquez d041e6455e ~ Better error handling to show relevant messages when a package load doesn't work há 4 anos atrás
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder há 5 anos atrás
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error há 5 anos atrás
  Alexis Maiquez 48da16f7e5 ~ listen for screen size changes and setup proper viewport so everything is rendered from the center of the screen há 5 anos atrás
  Alexis Maiquez 0225cac917 ~ changed glfw to use a custom library version until upstream adds proper support for this há 5 anos atrás
  Alexis Maiquez 0dc5228cf0 ~ fixed build issue with the tests on glfw3 native functions há 5 anos atrás
  Alexis Maiquez 03c4660f5c ~ brought back path fixing functionality so all paths given in the command line now end with a / há 5 anos atrás
  Alexis Maiquez 154fe905bc ~ brought back video support há 5 anos atrás
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) há 5 anos atrás
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) há 5 anos atrás
  Alexis Maiquez 9d7d344b80 - removed commented code from main.cpp that is not useful anymore há 5 anos atrás
  Alexis Maiquez d9c12d0b58 - removed .idea folder as that shouldn't have been uploaded in the first place há 5 anos atrás
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values há 5 anos atrás
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code há 5 anos atrás
  Alexis Maiquez 4309ca722d + properly set g_Time for shaders há 5 anos atrás
  IceCryptonym 5d5ce361fe Initial video support without audio (#14) há 6 anos atrás
  Alexis Maiquez 98e245b4cb + added error reporting for SDL initialization há 6 anos atrás
  Alexis Maiquez 4358e7c173 - removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors há 7 anos atrás
  Alexis Maiquez d7cf8af7ca + created global variable storage for shaders há 7 anos atrás
  Alexis Maiquez d03edb7c1e ~ cleaned up main function and moved initialization functions to a more proper place há 7 anos atrás
  Alexis Maiquez ce67c0bf64 ~ moved file resolution to the Irrlicht Context class há 7 anos atrás
  Alexis Maiquez 3587fdec1e ~ changed all iterators to auto há 7 anos atrás
  Alexis Maiquez 3371e10b01 ~ fixed segmentation fault when creating a scene há 7 anos atrás
  Alexis Maiquez e285b313e0 ~ use clearcolor from scene instead of using black há 7 anos atrás
  Alexis Maiquez 32a6a7af65 + Added parsing of shader constants for effects há 7 anos atrás
  Alexis Maiquez fc8778ab64 ~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc) há 7 anos atrás