Commit History

Autor SHA1 Mensaxe Data
  Pasalc f6bff679ca Added --clamp-strategy option %!s(int64=2) %!d(string=hai) anos
  Alexis Maiquez 37631e9c40 Upgraded to shader version 330 %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 732c60da46 More code cleanups %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 261bc696df Added some object labels in opengl so they're reflected on RenderDoc while on debug %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 09effd0303 CFBO frame dummy values added %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez cad78c58f9 + Support animated images in the background %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 64d2f77d41 + added support for reading multiple images from a texture %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 332507351f ~ use glClear instead of allocating pixels for FBOs creation %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error %!s(int64=5) %!d(string=hai) anos