提交历史

作者 SHA1 备注 提交日期
  Alexis Maiquez f499454957 Fixed identation problems 3 年之前
  Alexis Maiquez 3d8452ee9a Revert "Properly clamp volume value" 3 年之前
  Alexis Maiquez 732c60da46 More code cleanups 3 年之前
  Alexis Maiquez 95713ae439 Properly clamp volume value 3 年之前
  Alexis Maiquez a24b1923f6 Cleanup of code: 3 年之前
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations 3 年之前
  Alexis Maiquez c13d743022 Container access should happen through CContext 3 年之前
  Alexis Maiquez e377960a87 Fix red textures being distorted 3 年之前
  Alexis Maiquez c9f8624b8b Reduced amount of glClears used in the rendering process 3 年之前
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags 3 年之前
  Alexis Maiquez ab308b2c63 Improve texture size detection to prevent possible crashes on normal textures (not wpengine textures) 3 年之前
  Alexis Maiquez 70d815c183 Properly detect texture sizes so effects using smaller mask textures are properly applied 3 年之前
  Alexis Maiquez Murcia fca645b25a ~ Fixed RG88 and R8 textures not loading properly 4 年之前
  Alexis Maiquez cad78c58f9 + Support animated images in the background 4 年之前
  Alexis Maiquez 34635ba6ac ~ fixed video background playback being broken 4 年之前
  Alexis Maiquez 64d2f77d41 + added support for reading multiple images from a texture 4 年之前
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering 5 年之前
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error 5 年之前
  Alexis Maiquez 03c4660f5c ~ brought back path fixing functionality so all paths given in the command line now end with a / 5 年之前
  Alexis Maiquez 5c56d68a69 ~ fixed texture resolution variable not being correct (prevented texture scaling on things like masks) 5 年之前
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) 5 年之前
  Alexis Maiquez 2ffb5f1b24 + added an extra render pass to render the scene upside down (so it looks fine) 5 年之前
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) 5 年之前
  Alexis Maiquez 8ae77aa7c0 - removed useless casting on CTexture 5 年之前
  Alexis Maiquez 7613bf254a ~ updated readme to reflect current status 5 年之前
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values 5 年之前
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code 5 年之前