Histórico de Commits

Autor SHA1 Mensagem Data
  Alexis Maiquez e08a252f03 + Added brightness reading for image objects há 4 anos atrás
  Alexis Maiquez afe7452340 + added support for alpha and color loading for images há 4 anos atrás
  Alexis Maiquez 816e0a6ddf ~ Hopefully take into account object scale properly há 4 anos atrás
  Alexis Maiquez 49a5f9e2ab + added proper framebuffer clearing for passes há 4 anos atrás
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support há 4 anos atrás
  Alexis Maiquez d0572b257f ~ Combos can have no default value há 4 anos atrás
  Alexis Maiquez 342522cd1d + Added handling for floating point precision qualifiers on type detection há 4 anos atrás
  Alexis Maiquez 13bcd52e8c ~ Fixed regression in composite layer handling há 4 anos atrás
  Alexis Maiquez b920e94870 ~ Fixed some backgrounds being black because of wrong composite layer ordering há 4 anos atrás
  Alexis Maiquez 96fb8a6700 + Added some more default values for shaders so genericimage2 displays properly há 4 anos atrás
  Alexis Maiquez 7db3618350 + Added parsing for shader constants that have extra information há 4 anos atrás
  Alexis Maiquez 9d2e9b43ee ~ Fixed an infinite loop in the shader compiler há 4 anos atrás
  Alexis Maiquez cbb02873a8 ~ Updated README.md to reflect the changes in command-line execution há 4 anos atrás
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) há 4 anos atrás
  Alexis Maiquez d041e6455e ~ Better error handling to show relevant messages when a package load doesn't work há 4 anos atrás
  Alexis Maiquez 74ee75f862 + added a new example to the readme há 5 anos atrás
  Alexis Maiquez 332507351f ~ use glClear instead of allocating pixels for FBOs creation há 5 anos atrás
  Alexis Maiquez 4744304a3d ~ fixed multiple-screen rendering of backgrounds há 5 anos atrás
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, há 5 anos atrás
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder há 5 anos atrás
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering há 5 anos atrás
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error há 5 anos atrás
  Alexis Maiquez 6c8187324e - removed -fpermissive from the C++ flags compiler as it was screwing up the compilation há 5 anos atrás
  Alexis Maiquez 50c9aebab0 - removed references to irrlicht (thanks to @mihawk90) há 5 anos atrás
  Alexis Maiquez fc442ef29d + added mention of more dependencies for GLFW3 on README.md há 5 anos atrás
  Alexis Maiquez 5e70a97021 + added mention of custom GLFW3 version being built as part of linux-wallpaperengine há 5 anos atrás
  Alexis Maiquez 83a31c7e17 + added mention of libxxf86vm to the readme há 5 anos atrás
  Alexis Maiquez 03089ec35d + added mentions of glew and glut requirements in the readme há 5 anos atrás
  Alexis Maiquez 58be46460b + added a missing linefeed for the README.md to look nice há 5 anos atrás
  Alexis Maiquez ed2a140aed ~ reflect submodules cloning on the README for the project usage há 5 anos atrás