Commit History

Autor SHA1 Mensaxe Data
  Alexis Maiquez d03edb7c1e ~ cleaned up main function and moved initialization functions to a more proper place %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez ce67c0bf64 ~ moved file resolution to the Irrlicht Context class %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 3587fdec1e ~ changed all iterators to auto %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 3371e10b01 ~ fixed segmentation fault when creating a scene %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez d13ad3fdca ~ moved passes counter to the correct place %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 7ab533aaab + Support for multi-passes materials added %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 32a6a7af65 + Added parsing of shader constants for effects %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez fc8778ab64 ~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc) %!s(int64=7) %!d(string=hai) anos