Alexis Maiquez
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ce67c0bf64
~ moved file resolution to the Irrlicht Context class
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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3587fdec1e
~ changed all iterators to auto
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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3371e10b01
~ fixed segmentation fault when creating a scene
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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e285b313e0
~ use clearcolor from scene instead of using black
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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32a6a7af65
+ Added parsing of shader constants for effects
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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a40a83006e
Merge branch 'master' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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75fd581eac
Merge branch 'data-separation' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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b8b3c2899d
~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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0ecc8b6e61
~ Fixed getopt string not being correct
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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ec29beca90
+ Added FPS capping option for laptops
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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eb60ea9029
Merge branch 'master' of github.com:Almamu/linux-wallpaperengine into data-separation
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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ce23ca53b1
~ Reorganized viewport detection for screens and added proper checks for XRandr extension
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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be68fe209f
Merge branch 'master' of github.com:Almamu/linux-wallpaperengine
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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82c187fa76
~ Support for displaying on background of specific screens instead of displaying on top, please carefuly read the README.md before using
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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5c56e0860b
~ Moved Shader compiler to the proper, new namespace
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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db89bf2e17
Merge branch 'master' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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%!s(int64=7) %!d(string=hai) anos |
Daniel
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47fc550357
+ fix path argument
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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69724adfdc
~ More class name changes and namespace modifictions (fs and irr)
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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654918904a
~ Changed namespace names for wp::core and wp to a more suited name
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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c5797571f4
+ Added help message and switch
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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7410f238ac
+ Added SDL and SDL_Mixer to implement audio support
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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4a221d0e9a
+ Added some default shader variables
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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24cb34145d
~ Fixed pkg loading not working properly
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez Murcia
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6abd73e843
+ Added support for constant shader values
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez Murcia
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e62ea3e2be
+ Updated .gitignore
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez Murcia
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83caa05ebf
~ Fixed switched vertex and pixel shaders on effects. This effectively renders the water effect properly for the nier automata background
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez
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2be1bffb6f
- Removed all the contents of the res folder as those weren't needed anymore
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez Murcia
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9f9d44834b
- Removed the whole "fileResolver" class in favour of using the actual irrlicht file-handling functions
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%!s(int64=7) %!d(string=hai) anos |
Alexis Maiquez Murcia
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82682ecf02
+ Added LZ4 lib to the compilation process
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%!s(int64=7) %!d(string=hai) anos |