Commit Verlauf

Autor SHA1 Nachricht Datum
  Alexis Maiquez c13d743022 Container access should happen through CContext vor 3 Jahren
  Alexis Maiquez 91d8dbdaec Update binary name and provide a rudimentary fallback for old binary name (unsupported) vor 4 Jahren
  Alexis Maiquez 09effd0303 CFBO frame dummy values added vor 4 Jahren
  Alexis Maiquez 4561f5ca7f Raised minimum cmake version to 3.12, should fix errors about add_compile_definitions vor 4 Jahren
  Alexis Maiquez 28f0868caa Check for XSetIOErrorExitHandler so old Xlib versions can work just fine vor 4 Jahren
  Alexis Maiquez eb14099c4c Removed SDL_mixer in favour of ffmpeg for audio decoding vor 4 Jahren
  Alexis Maiquez 746d0943ff Fix warnings on cmake execution to make it easier to understand the output of the process vor 4 Jahren
  Alexis Maiquez f4955f1531 - removed dependency on std::filesystem vor 4 Jahren
  Alexis Maiquez 009321572e - removed custom glfw3 from the project as it's not needed anymore vor 4 Jahren
  Alexis Maiquez 20c4ad3652 + Added better logging for asset loading errors and some extra information, should help get better information on #59 vor 4 Jahren
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support vor 4 Jahren
  Alexis Maiquez 7db3618350 + Added parsing for shader constants that have extra information vor 4 Jahren
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error vor 5 Jahren
  Alexis Maiquez 6c8187324e - removed -fpermissive from the C++ flags compiler as it was screwing up the compilation vor 5 Jahren
  Alexis Maiquez 0225cac917 ~ changed glfw to use a custom library version until upstream adds proper support for this vor 5 Jahren
  Alexis Maiquez b152913d90 - removed useless variable types that are not being used anymore vor 5 Jahren
  Alexis Maiquez 65bfbe1493 + added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load) vor 5 Jahren
  Alexis Maiquez 16ed2f30de + added FreeImage for loading all the non-compiled textures (jpg, pngs, etc) vor 5 Jahren
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values vor 5 Jahren
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code vor 5 Jahren
  Alexis Maiquez Murcia 79e9ead2ee Merge branch 'data-separation' of github.com:Almamu/linux-wallpaperengine into data-separation vor 6 Jahren
  Alexis Maiquez Murcia 7d7c51a3bc ~ moved camera initialization before the actual items initialization vor 6 Jahren
  IceCryptonym 5d5ce361fe Initial video support without audio (#14) vor 6 Jahren
  Alexis Maiquez cbe79b535b ~ changed wrong class name crom CPassess to CPass vor 7 Jahren
  Alexis Maiquez 5e94fc7bab + added parsing of dependencies for objects vor 7 Jahren
  Alexis Maiquez 318a99d5ca + added vector3 support for shader constants (looks like strings were vector3 after all) vor 7 Jahren
  Alexis Maiquez 4358e7c173 - removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors vor 7 Jahren
  Alexis Maiquez dc36adb200 + added mouse input handling and mouse position variable to shaders vor 7 Jahren
  Alexis Maiquez d7cf8af7ca + created global variable storage for shaders vor 7 Jahren
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change vor 7 Jahren