Historique des commits

Auteur SHA1 Message Date
  Alexis Maiquez b9dbb652d3 Hopefully last missed ENABLE_WAYLAND check il y a 3 ans
  Alexis Maiquez ddd448b1e3 Added wayland build to github actions il y a 3 ans
  Alexis Maiquez f047bdd2d6 Fixed oversight on Video backgrounds not working on X11 il y a 3 ans
  Alexis Maiquez f21a6e64a7 Wayland implementation cleanup il y a 3 ans
  vaxerski 2b7367662f Fix multi-bg screenshots il y a 3 ans
  vaxerski 031ed01c42 properly flip screenshots il y a 3 ans
  vaxerski 723be5af70 ignore empty viewports in geom il y a 3 ans
  vaxerski 280ef71448 calculate full size more reasonably part 2 il y a 3 ans
  vaxerski 8684c8d60f calculate full size more reasonably il y a 3 ans
  vaxerski a782fdd1f2 fix crash on 1 wp il y a 3 ans
  vaxerski ea15895916 remove newline after private il y a 3 ans
  vaxerski 87b765e618 properly adhere to fps limits il y a 3 ans
  vaxerski 997b9b8ec4 fix videos il y a 3 ans
  Vaxry 8e1ae5e627 Merge branch 'Almamu:main' into main il y a 3 ans
  Alexis Maiquez 0387ebc588 Catch readTexture exceptions on CTextureCache::resolve so multi-background setups can properly lookup files... il y a 3 ans
  vaxerski 997f780f4c minor improvements to pointer handling il y a 3 ans
  vaxerski ee3f000ab1 multimon improvements part 1 il y a 3 ans
  vaxerski c5b27cd3dc split mouse input by backend il y a 3 ans
  vaxerski bab0e7b65f ifdef mouse wayland impl il y a 3 ans
  vaxerski 5c8992bafc better handling of monitors il y a 3 ans
  Vaxry 90720fc948 Merge branch 'Almamu:main' into main il y a 3 ans
  vaxerski 75bb8cc156 Mouse handling il y a 3 ans
  Alexis Maiquez a713ad001a Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection il y a 3 ans
  vaxerski 1f6cc8206f Merge remote-tracking branch 'upstream/main' il y a 3 ans
  vaxerski ebc80b28e1 fix minor oopsies with the ls move il y a 3 ans
  vaxerski ce2dc8395f move ls to a class il y a 3 ans
  Alexis Maiquez 73ef4d6dbf Added support for g_Daytime in shaders il y a 3 ans
  vaxerski c84ec9aedd Build protocols in cmake il y a 3 ans
  vaxerski 4e03774cf8 use egl from cmake find opengl il y a 3 ans
  Alexis Maiquez 96b931d931 Added g_ModelMatrix, g_NormalModelMatrix, g_ViewProjectionMatrix, g_LightAmbientColor and g_LightSkylightColor to shaders il y a 3 ans