Commit History

Autor SHA1 Mensaxe Data
  UwU 2b879b8a2c a lot of new changes hai 1 semana
  UwU f076a54543 major refactor hai 1 mes
  UwU 3859f7e367 implemented audio responsive wallpapers, better management of audio in scene wallpapers, fixed issue which caused some wallpapers to crash hai 1 mes
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) hai 7 meses
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions hai 7 meses
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) hai 1 ano
  Alexis Maiquez 7bffcded09 feat: make custom version of glslang to improve shader compatibility + random improvements (#291) hai 1 ano
  Alexis Maiquez b8fd1eefac chore: clang-format and code formatting done with an extra of code cleanup %!s(int64=2) %!d(string=hai) anos
  Alexis Maiquez c13d743022 Container access should happen through CContext %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez eb14099c4c Removed SDL_mixer in favour of ffmpeg for audio decoding %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change %!s(int64=7) %!d(string=hai) anos