IceCryptonym
|
b37c519209
Nitpicks
|
há 6 anos atrás |
IceCryptonym
|
8172c970b1
Forgot to change key parameter to correct value
|
há 6 anos atrás |
IceCryptonym
|
52fc0ffbac
Forgot to change key parameter to correct value
|
há 6 anos atrás |
IceCryptonym
|
7baa77ef7e
Missed a few replacements of content.find
|
há 6 anos atrás |
IceCryptonym
|
5122206d83
Renames jsonFindValueRequired to jsonFindRequired
|
há 6 anos atrás |
IceCryptonym
|
e30f62d7a1
Clean up json.find(...) calls
|
há 6 anos atrás |
Alexis Maiquez
|
1a6bfac3ee
Merge branch 'data-separation' of github.com:Almamu/linux-wallpaperengine into data-separation
|
há 6 anos atrás |
Alexis Maiquez
|
274bb08e4f
~ fix images being rendered fliped horizontally
|
há 6 anos atrás |
Alexis Maiquez
|
59fa9544e6
Merge pull request #11 from IceCryptonym/data-separation
|
há 6 anos atrás |
IceCryptonym
|
96839dd61b
Use backBuffer parameter in drawScene
|
há 6 anos atrás |
IceCryptonym
|
d57ad95ab4
Fix code style
|
há 6 anos atrás |
IceCryptonym
|
67be40032a
Removed duplicate code
|
há 6 anos atrás |
Alexis Maiquez
|
8d2f2adcfa
~ added proper texture input/output
|
há 7 anos atrás |
Alexis Maiquez
|
cbe79b535b
~ changed wrong class name crom CPassess to CPass
|
há 7 anos atrás |
Alexis Maiquez
|
5e94fc7bab
+ added parsing of dependencies for objects
|
há 7 anos atrás |
Alexis Maiquez
|
e32bc4d6f1
~ effect parsing now takes into account combos and assigns the shader constants to the proper shader pass
|
há 7 anos atrás |
Alexis Maiquez
|
318a99d5ca
+ added vector3 support for shader constants (looks like strings were vector3 after all)
|
há 7 anos atrás |
Alexis Maiquez
|
4358e7c173
- removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors
|
há 7 anos atrás |
Alexis Maiquez
|
dc36adb200
+ added mouse input handling and mouse position variable to shaders
|
há 7 anos atrás |
Alexis Maiquez
|
d7cf8af7ca
+ created global variable storage for shaders
|
há 7 anos atrás |
Alexis Maiquez
|
d03edb7c1e
~ cleaned up main function and moved initialization functions to a more proper place
|
há 7 anos atrás |
Alexis Maiquez
|
ce67c0bf64
~ moved file resolution to the Irrlicht Context class
|
há 7 anos atrás |
Alexis Maiquez
|
3587fdec1e
~ changed all iterators to auto
|
há 7 anos atrás |
Alexis Maiquez
|
3371e10b01
~ fixed segmentation fault when creating a scene
|
há 7 anos atrás |
Alexis Maiquez
|
f7be32eed3
~ moved OnRegisterSceneNode to CObject as this function should barely change
|
há 7 anos atrás |
Alexis Maiquez
|
e285b313e0
~ use clearcolor from scene instead of using black
|
há 7 anos atrás |
Alexis Maiquez
|
d13ad3fdca
~ moved passes counter to the correct place
|
há 7 anos atrás |
Alexis Maiquez
|
7ab533aaab
+ Support for multi-passes materials added
|
há 7 anos atrás |
Alexis Maiquez
|
32a6a7af65
+ Added parsing of shader constants for effects
|
há 7 anos atrás |
Alexis Maiquez
|
fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
|
há 7 anos atrás |