Alexis Maiquez
|
adad3bd18c
~ Changed parser to give sane defaults to some values (like origin, scale and size for each object)
|
4 tahun lalu |
Alexis Maiquez
|
13ef4a96c2
~ changed orthographic camera to use the center as 0, might get reverted,
|
5 tahun lalu |
Alexis Maiquez
|
f86eba347c
~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder
|
5 tahun lalu |
Alexis Maiquez
|
f5e943b0fc
+ added ansiotropic filtering
|
5 tahun lalu |
Alexis Maiquez
|
5828b2ee80
+ added some extra documentation on rendering based on observations and trial and error
|
5 tahun lalu |
Alexis Maiquez
|
09d53e8dd7
+ added proper value for a_TexCoord when the rendering is not hapening from the main texture
|
5 tahun lalu |
Alexis Maiquez
|
dd76439901
~ fixed a_TexCoord variable not having the correct values
|
5 tahun lalu |
Alexis Maiquez
|
291b7e364a
- removed/commented out most irrlicht-specific code
|
5 tahun lalu |
Alexis Maiquez
|
2673179909
+ added a really dirty fix for the upside down textures that had applied some effects to them
|
5 tahun lalu |
Alexis Maiquez
|
c93c72edc0
+ added orthogonal flag to the camera
|
5 tahun lalu |
Alexis Maiquez
|
cbe79b535b
~ changed wrong class name crom CPassess to CPass
|
7 tahun lalu |
Alexis Maiquez
|
4358e7c173
- removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors
|
7 tahun lalu |
Alexis Maiquez
|
d03edb7c1e
~ cleaned up main function and moved initialization functions to a more proper place
|
7 tahun lalu |
Alexis Maiquez
|
f7be32eed3
~ moved OnRegisterSceneNode to CObject as this function should barely change
|
7 tahun lalu |
Alexis Maiquez
|
7ab533aaab
+ Support for multi-passes materials added
|
7 tahun lalu |
Alexis Maiquez
|
32a6a7af65
+ Added parsing of shader constants for effects
|
7 tahun lalu |
Alexis Maiquez
|
fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
|
7 tahun lalu |