Commit History

Автор SHA1 Съобщение Дата
  Alexis Maiquez a713ad001a Fixes #160, xray effects on full image layers weren't working properly. Should fix anything using the inverse matrix of modelViewProjection преди 3 години
  Alexis Maiquez 96b931d931 Added g_ModelMatrix, g_NormalModelMatrix, g_ViewProjectionMatrix, g_LightAmbientColor and g_LightSkylightColor to shaders преди 3 години
  Alexis Maiquez 732c60da46 More code cleanups преди 3 години
  Alexis Maiquez 6f570be911 g_ModelViewProjectionMatrix should now have the right values for passes (fixes sun not displaying properly in 2882477794) преди 3 години
  Alexis Maiquez ed1efdcd66 Added parsing for text properties преди 3 години
  Alexis Maiquez 625397ea0c Added a basic (and somewhat convincing) parallax effect for the camera преди 3 години
  Alexis Maiquez c13d743022 Container access should happen through CContext преди 3 години
  Alexis Maiquez 5521e90155 Ignore composelayers for now преди 3 години
  Alexis Maiquez 082af30c63 Cleanup of rendering code for images, there's functions not needed anymore преди 3 години
  Alexis Maiquez 7e6cb9a458 Simplified image rendering code further преди 3 години
  Alexis Maiquez cb6f05ff27 Simplified image rendering code a bit so it's easier to follow преди 3 години
  Alexis Maiquez 4e3254e843 Improved detection of "previous" textures (fixes 2370927443) преди 3 години
  Alexis Maiquez cad78c58f9 + Support animated images in the background преди 4 години
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) преди 4 години
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, преди 5 години
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder преди 5 години
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering преди 5 години
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error преди 5 години
  Alexis Maiquez 09d53e8dd7 + added proper value for a_TexCoord when the rendering is not hapening from the main texture преди 5 години
  Alexis Maiquez dd76439901 ~ fixed a_TexCoord variable not having the correct values преди 5 години
  Alexis Maiquez 291b7e364a - removed/commented out most irrlicht-specific code преди 5 години
  Alexis Maiquez 2673179909 + added a really dirty fix for the upside down textures that had applied some effects to them преди 5 години
  Alexis Maiquez c93c72edc0 + added orthogonal flag to the camera преди 5 години
  Alexis Maiquez cbe79b535b ~ changed wrong class name crom CPassess to CPass преди 7 години
  Alexis Maiquez 4358e7c173 - removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors преди 7 години
  Alexis Maiquez d03edb7c1e ~ cleaned up main function and moved initialization functions to a more proper place преди 7 години
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change преди 7 години
  Alexis Maiquez 7ab533aaab + Support for multi-passes materials added преди 7 години
  Alexis Maiquez 32a6a7af65 + Added parsing of shader constants for effects преди 7 години
  Alexis Maiquez fc8778ab64 ~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc) преди 7 години