Commit History

Author SHA1 Message Date
  UwU 812a617cb1 Port 2.8 scene, camera, text and particle features 2 days ago
  UwU 395d52c012 implemented lightning and fixes for several particles 4 days ago
  UwU 4f476ed004 added regression tests, fixed multiple todos 4 days ago
  UwU fd3398562f fixed more stuff 5 days ago
  UwU 560d446385 tons of fixes 5 days ago
  UwU 2b879b8a2c a lot of new changes 1 week ago
  UwU e9294cf282 plenty of fixes 1 month ago
  UwU f076a54543 major refactor 1 month ago
  UwU 3859f7e367 implemented audio responsive wallpapers, better management of audio in scene wallpapers, fixed issue which caused some wallpapers to crash 1 month ago
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 months ago
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 months ago
  Alan PV f42a5a0774 Add text object support simple (#537) 4 months ago
  Louis e0d33010d9 fix: Invert mouse position for effect shader code (#519) 5 months ago
  Alexis Maiquez 1615863d84 feat: video texture support (#478) 7 months ago
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) 7 months ago
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 months ago
  Alexis Maiquez 104c38d811 feat: rewrite the project parser code (#354) 1 year ago
  Alexis Maiquez 7bffcded09 feat: make custom version of glslang to improve shader compatibility + random improvements (#291) 1 year ago
  Almamu d652691088 chore: cleanup typing issues and various other warnings here and there 2 years ago
  Almamu 006d4ee3d0 chore: move wallpaper types to their own folder 2 years ago