コミット履歴

作者 SHA1 メッセージ 日付
  Alexis Maiquez bd6fd9a100 Output rendering is now responsibility of the drivers (as it should be) instead of being handled by the CRenderContext 3 年 前
  Alexis Maiquez f499454957 Fixed identation problems 3 年 前
  Alexis Maiquez b69ce8ba57 Added support for running multiple X11 backgrounds off the same instance 3 年 前
  Alexis Maiquez 37631e9c40 Upgraded to shader version 330 3 年 前
  Alexis Maiquez 3d8452ee9a Revert "Properly clamp volume value" 3 年 前
  Alexis Maiquez 732c60da46 More code cleanups 3 年 前
  Alexis Maiquez d2e82e72d8 Small code cleanups 3 年 前
  Alexis Maiquez 95713ae439 Properly clamp volume value 3 年 前
  Alexis Maiquez ecd8ff3757 Applied the same context-driver treatment to the audio subsystem (still needs some extra work to ensure all audio plays fine and a good cleanup) 3 年 前
  Alexis Maiquez 97ddc91ff5 Hopefully solved #81, should be improved at least 3 年 前
  Alexis Maiquez 7079d12e2a Switched video backgrounds to mpv (should fix all the videos that weren't playing sound or had random issues) 3 年 前
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations 3 年 前
  Alexis Maiquez f4ccf40e14 Fixed background scaling (should improve #81) 3 年 前
  Alexis Maiquez 672ea47d23 Bumped up to OpenGL 3.3 3 年 前
  Alexis Maiquez 0843f69edf Fix some backgrounds appearing flipped upside down, bloom effect now renders directly into the _rt_FrameBuffer as the flip happens after the scene is drawn completely 3 年 前
  Alexis Maiquez c13d743022 Container access should happen through CContext 3 年 前
  Alexis Maiquez 9ff33ef61f Support for specifying FBOs texture flags 3 年 前
  Alexis Maiquez e3aa82c2ed Fix ratio calculation not being exactly right 4 年 前
  Alexis Maiquez 64d2f77d41 + added support for reading multiple images from a texture 4 年 前
  Alexis Maiquez f4955f1531 - removed dependency on std::filesystem 4 年 前
  Alexis Maiquez 5bc0525493 ~ reorganized context initialization so opengl is ready 4 年 前
  Hynak caf79766dc Consolidated the renderImage function into render. 4 年 前
  Hynak a10a994da5 Fixed issue with screens not at 0, 0 not rendering. Also cleaned up. 4 年 前
  Hynak c11c6928ea Fixes issue #59's origial issue 4 年 前
  Alexis Maiquez fa2720f07c ~ Fixed multiple screens not getting a background drawn 4 年 前
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support 4 年 前
  Alexis Maiquez 4744304a3d ~ fixed multiple-screen rendering of backgrounds 5 年 前
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, 5 年 前
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering 5 年 前
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error 5 年 前