Commit History

Autor SHA1 Mensaxe Data
  Alexis Maiquez 7f227291d2 + added missing license for the DXT1 and DXT5 decompressors %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez 838c9499e7 ~ changed missed nlohmann::json::iter_imp<nlohman::json> to nlohmann::json::iterator from PR #12 %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez b4320242cc Merge pull request #12 from IceCryptonym/data-separation %!s(int64=6) %!d(string=hai) anos
  IceCryptonym b37c519209 Nitpicks %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 8172c970b1 Forgot to change key parameter to correct value %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 52fc0ffbac Forgot to change key parameter to correct value %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 7baa77ef7e Missed a few replacements of content.find %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 5122206d83 Renames jsonFindValueRequired to jsonFindRequired %!s(int64=6) %!d(string=hai) anos
  IceCryptonym e30f62d7a1 Clean up json.find(...) calls %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez 1a6bfac3ee Merge branch 'data-separation' of github.com:Almamu/linux-wallpaperengine into data-separation %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez 274bb08e4f ~ fix images being rendered fliped horizontally %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez 59fa9544e6 Merge pull request #11 from IceCryptonym/data-separation %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 96839dd61b Use backBuffer parameter in drawScene %!s(int64=6) %!d(string=hai) anos
  IceCryptonym d57ad95ab4 Fix code style %!s(int64=6) %!d(string=hai) anos
  IceCryptonym 67be40032a Removed duplicate code %!s(int64=6) %!d(string=hai) anos
  Alexis Maiquez 8d2f2adcfa ~ added proper texture input/output %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez cbe79b535b ~ changed wrong class name crom CPassess to CPass %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 5e94fc7bab + added parsing of dependencies for objects %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez e32bc4d6f1 ~ effect parsing now takes into account combos and assigns the shader constants to the proper shader pass %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 318a99d5ca + added vector3 support for shader constants (looks like strings were vector3 after all) %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 4358e7c173 - removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez dc36adb200 + added mouse input handling and mouse position variable to shaders %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez d7cf8af7ca + created global variable storage for shaders %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez d03edb7c1e ~ cleaned up main function and moved initialization functions to a more proper place %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez ce67c0bf64 ~ moved file resolution to the Irrlicht Context class %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 3587fdec1e ~ changed all iterators to auto %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez 3371e10b01 ~ fixed segmentation fault when creating a scene %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez f7be32eed3 ~ moved OnRegisterSceneNode to CObject as this function should barely change %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez e285b313e0 ~ use clearcolor from scene instead of using black %!s(int64=7) %!d(string=hai) anos
  Alexis Maiquez d13ad3fdca ~ moved passes counter to the correct place %!s(int64=7) %!d(string=hai) anos