Alexis Maiquez
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9d2e9b43ee
~ Fixed an infinite loop in the shader compiler
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4 年 前 |
Alexis Maiquez
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adad3bd18c
~ Changed parser to give sane defaults to some values (like origin, scale and size for each object)
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4 年 前 |
Alexis Maiquez
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d041e6455e
~ Better error handling to show relevant messages when a package load doesn't work
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4 年 前 |
Alexis Maiquez
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f86eba347c
~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder
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5 年 前 |
Alexis Maiquez
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5828b2ee80
+ added some extra documentation on rendering based on observations and trial and error
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5 年 前 |
Alexis Maiquez
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48da16f7e5
~ listen for screen size changes and setup proper viewport so everything is rendered from the center of the screen
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5 年 前 |
Alexis Maiquez
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0225cac917
~ changed glfw to use a custom library version until upstream adds proper support for this
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5 年 前 |
Alexis Maiquez
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0dc5228cf0
~ fixed build issue with the tests on glfw3 native functions
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5 年 前 |
Alexis Maiquez
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03c4660f5c
~ brought back path fixing functionality so all paths given in the command line now end with a /
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5 年 前 |
Alexis Maiquez
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154fe905bc
~ brought back video support
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5 年 前 |
Alexis Maiquez
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2ffb5f1b24
+ added an extra render pass to render the scene upside down (so it looks fine)
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5 年 前 |
Alexis Maiquez
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16ed2f30de
+ added FreeImage for loading all the non-compiled textures (jpg, pngs, etc)
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5 年 前 |
Alexis Maiquez
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9d7d344b80
- removed commented code from main.cpp that is not useful anymore
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5 年 前 |
Alexis Maiquez
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d9c12d0b58
- removed .idea folder as that shouldn't have been uploaded in the first place
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5 年 前 |
Alexis Maiquez
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dd76439901
~ fixed a_TexCoord variable not having the correct values
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5 年 前 |
Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 年 前 |
Alexis Maiquez
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4309ca722d
+ properly set g_Time for shaders
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5 年 前 |
IceCryptonym
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5d5ce361fe
Initial video support without audio (#14)
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6 年 前 |
Alexis Maiquez
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98e245b4cb
+ added error reporting for SDL initialization
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6 年 前 |
Alexis Maiquez
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4358e7c173
- removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors
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7 年 前 |
Alexis Maiquez
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d7cf8af7ca
+ created global variable storage for shaders
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7 年 前 |
Alexis Maiquez
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d03edb7c1e
~ cleaned up main function and moved initialization functions to a more proper place
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7 年 前 |
Alexis Maiquez
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ce67c0bf64
~ moved file resolution to the Irrlicht Context class
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7 年 前 |
Alexis Maiquez
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3587fdec1e
~ changed all iterators to auto
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7 年 前 |
Alexis Maiquez
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3371e10b01
~ fixed segmentation fault when creating a scene
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7 年 前 |
Alexis Maiquez
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e285b313e0
~ use clearcolor from scene instead of using black
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7 年 前 |
Alexis Maiquez
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32a6a7af65
+ Added parsing of shader constants for effects
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7 年 前 |
Alexis Maiquez
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fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
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7 年 前 |
Alexis Maiquez
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a40a83006e
Merge branch 'master' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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7 年 前 |
Alexis Maiquez
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75fd581eac
Merge branch 'data-separation' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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7 年 前 |