Commit Verlauf

Autor SHA1 Nachricht Datum
  Alexis Maiquez 6f570be911 g_ModelViewProjectionMatrix should now have the right values for passes (fixes sun not displaying properly in 2882477794) vor 3 Jahren
  Alexis Maiquez f4ccf40e14 Fixed background scaling (should improve #81) vor 3 Jahren
  Alexis Maiquez 087a0976ae Added support for taking a screenshot after wallpaper's up (useful for pywal and other ricing rools) vor 3 Jahren
  Alexis Maiquez fa67fa5b00 Fixed bloom effect not being properly applied vor 3 Jahren
  Alexis Maiquez 56ebb78287 Fix videos being flipped vertically (missed from last commit) vor 3 Jahren
  Alexis Maiquez 672ea47d23 Bumped up to OpenGL 3.3 vor 3 Jahren
  Alexis Maiquez 0843f69edf Fix some backgrounds appearing flipped upside down, bloom effect now renders directly into the _rt_FrameBuffer as the flip happens after the scene is drawn completely vor 3 Jahren
  Alexis Maiquez ed1efdcd66 Added parsing for text properties vor 3 Jahren
  Alexis Maiquez d8d05363a9 Implemented proper alignment for images vor 3 Jahren
  Alexis Maiquez b32275052f Clarify xrandr and de compatibility a little bit more vor 3 Jahren
  Alexis Maiquez 08586dcab6 Added some extra debugging for when glewInit fails, should make it easy to debug #128 vor 3 Jahren
  Alexis Maiquez aa755bb221 Fixed scale for FBOs should default to 1 vor 3 Jahren
  Alexis Maiquez 691ac42e85 Added small helper to get user-customizable settings with defaults vor 3 Jahren
  Alexis Maiquez e24c19ff81 Added Missing braces that caused crashing on non-bloom backgrounds vor 3 Jahren
  Alexis Maiquez b5b7824233 Better approach on rendering the bloom effect, uses one less draw call vor 3 Jahren
  Alexis Maiquez cdaebbe893 Added support for camera bloom vor 3 Jahren
  Alexis Maiquez 625397ea0c Added a basic (and somewhat convincing) parallax effect for the camera vor 3 Jahren
  Alexis Maiquez c13d743022 Container access should happen through CContext vor 3 Jahren
  Alexis Maiquez 5521e90155 Ignore composelayers for now vor 3 Jahren
  Alexis Maiquez 261bc696df Added some object labels in opengl so they're reflected on RenderDoc while on debug vor 3 Jahren
  Alexis Maiquez 69657a0014 Ignore effects if there's none in the list vor 3 Jahren
  Alexis Maiquez 4641420bb3 Fix image's GBO's not being the right size vor 3 Jahren
  Alexis Maiquez 082af30c63 Cleanup of rendering code for images, there's functions not needed anymore vor 3 Jahren
  Alexis Maiquez e377960a87 Fix red textures being distorted vor 3 Jahren
  Alexis Maiquez 7e6cb9a458 Simplified image rendering code further vor 3 Jahren
  Alexis Maiquez cb6f05ff27 Simplified image rendering code a bit so it's easier to follow vor 3 Jahren
  Alexis Maiquez 157966a528 Move glClear to the common point before the actual render of an image vor 3 Jahren
  Alexis Maiquez da6dca0473 Added missing glClear for simple images vor 3 Jahren
  Alexis Maiquez c9f8624b8b Reduced amount of glClears used in the rendering process vor 3 Jahren
  Alexis Maiquez a13d2f265b Fixed regression for spritesheets not working properly vor 3 Jahren