Historial de Commits

Autor SHA1 Mensaje Fecha
  Alexis Maiquez 672ea47d23 Bumped up to OpenGL 3.3 hace 3 años
  Alexis Maiquez 08586dcab6 Added some extra debugging for when glewInit fails, should make it easy to debug #128 hace 3 años
  Alexis Maiquez b5b7824233 Better approach on rendering the bloom effect, uses one less draw call hace 3 años
  Alexis Maiquez cdaebbe893 Added support for camera bloom hace 3 años
  Alexis Maiquez c13d743022 Container access should happen through CContext hace 3 años
  Alexis Maiquez 261bc696df Added some object labels in opengl so they're reflected on RenderDoc while on debug hace 3 años
  Alexis Maiquez 597e3035ad Added missing include in main.cpp hace 3 años
  Alexis Maiquez 70d815c183 Properly detect texture sizes so effects using smaller mask textures are properly applied hace 3 años
  Alexis Maiquez d6561268d6 Added support for gifscene.pkg files (essentially the same as normal scene.pkg) fixes startup of #118 hace 4 años
  Alexis Maiquez ec6164c4cf ~ fix audio thread not stopping when a signal for stopping is received hace 4 años
  Alexis Maiquez Murcia 46ea8e8f03 + Added support for using background's ID so it's directly loaded from a steam installation directly (implements #101) hace 4 años
  Alexis Maiquez 6808f31cd6 Handle XIO errors to keep the background running as much as possible, should fix #91 hace 4 años
  Alexis Maiquez eb14099c4c Removed SDL_mixer in favour of ffmpeg for audio decoding hace 4 años
  Alexis Maiquez Murcia 3ed1459568 If SDL initialization fails, the background will still start but show an error to let the user know why the sound doesn't work hace 4 años
  Alexis Maiquez Murcia aa3db15ec6 Added some automatic detection for the assets folder from the Steam installation: hace 4 años
  Alexis Maiquez 34635ba6ac ~ fixed video background playback being broken hace 4 años
  Alexis Maiquez f4955f1531 - removed dependency on std::filesystem hace 4 años
  Alexis Maiquez 009321572e - removed custom glfw3 from the project as it's not needed anymore hace 4 años
  Alexis Maiquez 5bc0525493 ~ reorganized context initialization so opengl is ready hace 4 años
  Hynak e56f128592 Added signal handling if the user terminates the program hace 4 años
  Hynak b2d4dd128d Hide GLFW for X Render hace 4 años
  Alexis Maiquez d5745b1cfa ~ Make use of the resolved path after startup and ensure it ends with a trailing slash. hace 4 años
  Alexis Maiquez d5586b168b + Added checks for directories and ensuring specified wallpaper folder exists before initialization, fixes #70 hace 4 años
  Alexis Maiquez 20c4ad3652 + Added better logging for asset loading errors and some extra information, should help get better information on #59 hace 4 años
  Alexis Maiquez a66bc26f1d ~ Fix issue #66, command-line parameters were not parsed properly hace 4 años
  Alexis Maiquez f5ed023725 Fixed frame limiter to work properly with GLFW hace 4 años
  Alexis Maiquez 18ab051d47 ~ Fix background setup not working properly after the implementation of mouse support hace 4 años
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support hace 4 años
  Alexis Maiquez 9d2e9b43ee ~ Fixed an infinite loop in the shader compiler hace 4 años
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) hace 4 años