Commit történet

Szerző SHA1 Üzenet Dátum
  UwU 2ff248ffd2 added better json parsing, removed annoying console.log spam for some wallpapers 5 napja
  UwU fd3398562f fixed more stuff 5 napja
  UwU d62bef19c7 removed stale todos, texture labels and slot index fixed, malformed #includes are now guarded 5 napja
  UwU 9c6a5fd978 fixed several todos, wayland driver no longer blocks while waiting for compositor events, added real engine audio response, effects that start hidden now get their passes built, TEMP-DIAG cleanup 5 napja
  UwU 560d446385 tons of fixes 5 napja
  UwU 2b879b8a2c a lot of new changes 1 hete
  UwU af83312b4e tons of fixes and tons todo's 1 hónapja
  UwU 54a87649c9 it gets better 1 hónapja
  UwU e9294cf282 plenty of fixes 1 hónapja
  UwU b8a70925cd added clamping at wallpaper borders parallax, fixed dark screen on particle/bloom hotswap 1 hónapja
  UwU f076a54543 major refactor 1 hónapja
  UwU cc43675d42 added few optimizations 1 hónapja
  UwU 653f97cc7a added hotswap features, scaling, better video handling 2 hónapja
  UwU a398bb63ea fixing MDLV0013 2 hónapja
  Karashi ce06c02c9c refactor: read puppet mesh data via BinaryReader/MemoryStream (#604) 3 hónapja
  Alexis Maiquez 100b664482 chore: cleanup and optimization of scripting engine + anonymous namespace methods (#599) 3 hónapja
  Karashi f38303d63d refactor: make CImage::resolveTransform iterative and reuse computed transform (#602) 3 hónapja
  Graiser147 ac84f1262d Add scripted scene layer runtime (3/5) (#569) 4 hónapja
  Graiser147 8627c1cb1a Add image puppet and parallax compatibility (#568) 4 hónapja
  jjsy212 be6454d659 Fix vector crash and improve user setting parsing (#545) (#555) 4 hónapja
  Louis be773361d0 fix: Hide passthrough images if all effects are invisible (#539) 5 hónapja
  caniswim cb0a0f6e1e fix: UserSetting parallaxDepth, scripted property evaluation, and CImage rotation (#492) 6 hónapja
  Alexis Maiquez 1615863d84 feat: video texture support (#478) 7 hónapja
  Almamu a9b994561e chore: cleanup resources on wallpaper destruction (addresses #468) 7 hónapja
  Aziz 27202ec45a Render particles using WP shaders via CPass (#473) 7 hónapja
  Almamu baf10b3851 chore: apply clang-format to the project and run clang-format checks on actions 7 hónapja
  Almamu aad6a8e296 fix: solidlayers do not have to use fullscreen, somewhat apply conditions for dynamic values 9 hónapja
  salt ab84ddf05d fix: resolve texture before using size in CImage constructor (#426) 9 hónapja
  salt a7531c75cd Fix UVs for padded/non-POT textures in CImage (#427) 9 hónapja
  Aziz Hasanain 3e3d652252 feat: comprehensive particle rendering improvements and fixes (#400) 10 hónapja