Commit History

Autor SHA1 Mensaxe Data
  Alexis Maiquez 201ce5c39c Create codeql-analysis.yml (#68) %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez c39456df53 Create FUNDING.yml %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 82cd9ce7a2 Update issue templates %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez fa2720f07c ~ Fixed multiple screens not getting a background drawn %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 577b81215b Merge branch 'main' of git@github.com:Almamu/linux-wallpaperengine.git %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 18ab051d47 ~ Fix background setup not working properly after the implementation of mouse support %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez e08a252f03 + Added brightness reading for image objects %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez afe7452340 + added support for alpha and color loading for images %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 816e0a6ddf ~ Hopefully take into account object scale properly %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 49a5f9e2ab + added proper framebuffer clearing for passes %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez b55f2e8bf4 + Added PKGV0015 support %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez d0572b257f ~ Combos can have no default value %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 342522cd1d + Added handling for floating point precision qualifiers on type detection %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 13bcd52e8c ~ Fixed regression in composite layer handling %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez b920e94870 ~ Fixed some backgrounds being black because of wrong composite layer ordering %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 96fb8a6700 + Added some more default values for shaders so genericimage2 displays properly %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 7db3618350 + Added parsing for shader constants that have extra information %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 9d2e9b43ee ~ Fixed an infinite loop in the shader compiler %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez cbb02873a8 ~ Updated README.md to reflect the changes in command-line execution %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez adad3bd18c ~ Changed parser to give sane defaults to some values (like origin, scale and size for each object) %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez d041e6455e ~ Better error handling to show relevant messages when a package load doesn't work %!s(int64=4) %!d(string=hai) anos
  Alexis Maiquez 74ee75f862 + added a new example to the readme %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 332507351f ~ use glClear instead of allocating pixels for FBOs creation %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 4744304a3d ~ fixed multiple-screen rendering of backgrounds %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 13ef4a96c2 ~ changed orthographic camera to use the center as 0, might get reverted, %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez f86eba347c ~ changed priority of assets loading, so background's assets should be loaded before looking into the assets folder %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez f5e943b0fc + added ansiotropic filtering %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 5828b2ee80 + added some extra documentation on rendering based on observations and trial and error %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 6c8187324e - removed -fpermissive from the C++ flags compiler as it was screwing up the compilation %!s(int64=5) %!d(string=hai) anos
  Alexis Maiquez 50c9aebab0 - removed references to irrlicht (thanks to @mihawk90) %!s(int64=5) %!d(string=hai) anos