Commit History

Autor SHA1 Mensaxe Data
  Pasalc 11666abf32 Added scaling and clamp support %!s(int64=2) %!d(string=hai) anos
  Alexis Maiquez af72b8163b Enable wayland support automatically if all libraries are available instead of having an individual switch %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez f21a6e64a7 Wayland implementation cleanup %!s(int64=3) %!d(string=hai) anos
  vaxerski c5b27cd3dc split mouse input by backend %!s(int64=3) %!d(string=hai) anos
  vaxerski c84ec9aedd Build protocols in cmake %!s(int64=3) %!d(string=hai) anos
  vaxerski 4e03774cf8 use egl from cmake find opengl %!s(int64=3) %!d(string=hai) anos
  vaxerski 0838ea2b00 check for wayland modules %!s(int64=3) %!d(string=hai) anos
  vaxerski 8bae933073 better searching for egl %!s(int64=3) %!d(string=hai) anos
  vaxerski d13918697a added protocol making %!s(int64=3) %!d(string=hai) anos
  vaxerski ffeec7f1dd make wayland impl optional %!s(int64=3) %!d(string=hai) anos
  vaxerski e5b447bdc9 initial impl %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez a89d8ebb22 Added basic support for audio processing so backgrounds can react to sound playing in the system %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez ca471c04fc Placed audio detectors in the right folder %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 978f56cdca Added sound playback detection to mute when something else plays audio %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez cc7ec0561d Separated X11 fullscreen code detection from the output driver as they don't have to work at the same time %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez f499454957 Fixed identation problems %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez b69ce8ba57 Added support for running multiple X11 backgrounds off the same instance %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 37631e9c40 Upgraded to shader version 330 %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 48a91ff297 More code cleanup %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 55760aee4d More code cleanup: %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez ecd8ff3757 Applied the same context-driver treatment to the audio subsystem (still needs some extra work to ensure all audio plays fine and a good cleanup) %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 59bff58f5c Updated README with mpv dependencies %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 7079d12e2a Switched video backgrounds to mpv (should fix all the videos that weren't playing sound or had random issues) %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez a24b1923f6 Cleanup of code: %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez d370e028ff Renamed CContext to CRenderContext to allow for the introduction of CAudioContext in following iterations %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 92bdde2bd1 Renamed CUserSettingColor to CUserSettingVector3 as it makes more sense %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 176470dad9 Image color and alpha can now be user-settings %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez fc150576eb Object and effect visibility can now be compared to project's properties %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez 62af627ffa Added some missing texture formats to the definition %!s(int64=3) %!d(string=hai) anos
  Alexis Maiquez ed1efdcd66 Added parsing for text properties %!s(int64=3) %!d(string=hai) anos