Alexis Maiquez
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b152913d90
- removed useless variable types that are not being used anymore
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5 rokov pred |
Alexis Maiquez
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65bfbe1493
+ added some default values for TextureMipmap as they were not being set automatically by the compiler sometimes (and thus breaking the texture load)
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5 rokov pred |
Alexis Maiquez
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16ed2f30de
+ added FreeImage for loading all the non-compiled textures (jpg, pngs, etc)
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5 rokov pred |
Alexis Maiquez
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dd76439901
~ fixed a_TexCoord variable not having the correct values
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5 rokov pred |
Alexis Maiquez
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291b7e364a
- removed/commented out most irrlicht-specific code
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5 rokov pred |
Alexis Maiquez Murcia
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79e9ead2ee
Merge branch 'data-separation' of github.com:Almamu/linux-wallpaperengine into data-separation
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6 rokov pred |
Alexis Maiquez Murcia
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7d7c51a3bc
~ moved camera initialization before the actual items initialization
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6 rokov pred |
IceCryptonym
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5d5ce361fe
Initial video support without audio (#14)
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6 rokov pred |
Alexis Maiquez
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cbe79b535b
~ changed wrong class name crom CPassess to CPass
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7 rokov pred |
Alexis Maiquez
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5e94fc7bab
+ added parsing of dependencies for objects
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7 rokov pred |
Alexis Maiquez
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318a99d5ca
+ added vector3 support for shader constants (looks like strings were vector3 after all)
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7 rokov pred |
Alexis Maiquez
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4358e7c173
- removed shader string constants, shaders do not have any, for future reference, these might be vectors or colors
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7 rokov pred |
Alexis Maiquez
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dc36adb200
+ added mouse input handling and mouse position variable to shaders
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7 rokov pred |
Alexis Maiquez
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d7cf8af7ca
+ created global variable storage for shaders
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7 rokov pred |
Alexis Maiquez
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f7be32eed3
~ moved OnRegisterSceneNode to CObject as this function should barely change
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7 rokov pred |
Alexis Maiquez
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32a6a7af65
+ Added parsing of shader constants for effects
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7 rokov pred |
Alexis Maiquez
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fc8778ab64
~ More changes to the new parser to properly load object passes from JSON (combos, elements missing, shader, etc)
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7 rokov pred |
Alexis Maiquez
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75fd581eac
Merge branch 'data-separation' of https://github.com/Almamu/linux-wallpaperengine into data-separation
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7 rokov pred |
Alexis Maiquez
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b8b3c2899d
~ Removed static variables in namespace WallpaperEngine::Irrlicht and moved to a context approach
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7 rokov pred |
Alexis Maiquez
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eb60ea9029
Merge branch 'master' of github.com:Almamu/linux-wallpaperengine into data-separation
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7 rokov pred |
Alexis Maiquez
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82c187fa76
~ Support for displaying on background of specific screens instead of displaying on top, please carefuly read the README.md before using
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7 rokov pred |
Alexis Maiquez
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1c50095ead
~ Changed FileSystem/utils.h to FileSystem/FileSystem.h following the same criteria used in Core namespace
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7 rokov pred |
Alexis Maiquez
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06ecbcdd65
+ Added property parsing (color parsing for now only)
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7 rokov pred |
Alexis Maiquez
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5c56e0860b
~ Moved Shader compiler to the proper, new namespace
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7 rokov pred |
Alexis Maiquez
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69724adfdc
~ More class name changes and namespace modifictions (fs and irr)
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7 rokov pred |
Alexis Maiquez
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654918904a
~ Changed namespace names for wp::core and wp to a more suited name
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7 rokov pred |
Alexis Maiquez
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b201cc2a79
~ Added CMAkeLists.txt missing in last commit
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7 rokov pred |
Alexis Maiquez
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c2bc23414e
+ Added string to integer color conversion
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7 rokov pred |
Alexis Maiquez
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e80ce94331
+ Support for null textures in material passes
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7 rokov pred |
Alexis Maiquez
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5e5dd47154
+ Added parsing of sounds
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7 rokov pred |