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@@ -74,7 +74,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) :
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this->_rt_4FrameBuffer = this->createFBO (
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this->_rt_4FrameBuffer = this->createFBO (
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"_rt_4FrameBuffer",
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"_rt_4FrameBuffer",
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ITexture::TextureFormat::ARGB8888,
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ITexture::TextureFormat::ARGB8888,
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- ITexture::TextureFlags::NoInterpolation,
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+ ITexture::TextureFlags::ClampUVs,
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1.0,
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1.0,
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sceneWidth / 4, sceneHeight / 4,
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sceneWidth / 4, sceneHeight / 4,
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sceneWidth / 4, sceneHeight / 4
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sceneWidth / 4, sceneHeight / 4
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@@ -82,7 +82,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) :
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this->_rt_8FrameBuffer = this->createFBO (
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this->_rt_8FrameBuffer = this->createFBO (
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"_rt_8FrameBuffer",
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"_rt_8FrameBuffer",
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ITexture::TextureFormat::ARGB8888,
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ITexture::TextureFormat::ARGB8888,
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- ITexture::TextureFlags::NoInterpolation,
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+ ITexture::TextureFlags::ClampUVs,
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1.0,
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1.0,
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sceneWidth / 8, sceneHeight / 8,
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sceneWidth / 8, sceneHeight / 8,
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sceneWidth / 8, sceneHeight / 8
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sceneWidth / 8, sceneHeight / 8
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@@ -90,7 +90,7 @@ CScene::CScene (Core::CScene* scene, CRenderContext* context) :
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this->_rt_Bloom = this->createFBO (
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this->_rt_Bloom = this->createFBO (
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"_rt_Bloom",
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"_rt_Bloom",
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ITexture::TextureFormat::ARGB8888,
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ITexture::TextureFormat::ARGB8888,
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- ITexture::TextureFlags::NoInterpolation,
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+ ITexture::TextureFlags::ClampUVs,
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1.0,
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1.0,
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sceneWidth / 8, sceneHeight / 8,
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sceneWidth / 8, sceneHeight / 8,
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sceneWidth / 8, sceneHeight / 8
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sceneWidth / 8, sceneHeight / 8
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