@@ -47,7 +47,12 @@ void CWallpaperApplication::setupContainer (CCombinedContainer& container, const
container.add (new CDirectory (basepath));
container.addPkg (basepath / "scene.pkg");
container.addPkg (basepath / "gifscene.pkg");
- container.add (new CDirectory (this->m_context.settings.general.assets));
+
+ try {
+ container.add (new CDirectory (this->m_context.settings.general.assets));
+ } catch (CAssetLoadException&) {
+ sLog.exception("Cannot find a valid assets folder, resolved to ", this->m_context.settings.general.assets);
+ }
// add two possible patches directories to the container
// hopefully one sticks
@@ -22,7 +22,7 @@ void CCombinedContainer::addPkg (const std::filesystem::path& path) {
sLog.out ("No ", path.filename (), " file found at ", path, ". Defaulting to normal folder storage");
} catch (std::runtime_error& ex) {
// the package was found but there was an error loading it (wrong header or something)
- sLog.exception ("Failed to load scene.pkg file: ", ex.what ());
+ sLog.exception ("Failed to load ", path.filename(), " file: ", ex.what ());
}