Forráskód Böngészése

+ More shader compilation steps (broke with the origina, still some information to change)

Signed-off-by: Alexis Maiquez Murcia <almamu@almamu.com>
Alexis Maiquez Murcia 8 éve
szülő
commit
5944cb9715

+ 1 - 0
.gitignore

@@ -0,0 +1 @@
+cmake-build-debug

+ 6 - 0
.idea/vcs.xml

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<project version="4">
+  <component name="VcsDirectoryMappings">
+    <mapping directory="$PROJECT_DIR$" vcs="Git" />
+  </component>
+</project>

+ 218 - 398
.idea/workspace.xml

@@ -12,7 +12,16 @@
     </configurations>
   </component>
   <component name="ChangeListManager">
-    <list default="true" id="18bb2960-e23f-4286-86eb-946e53957973" name="Default" comment="" />
+    <list default="true" id="18bb2960-e23f-4286-86eb-946e53957973" name="Default" comment="">
+      <change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/BasicShaderLoader.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/BasicShaderLoader.cpp" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/BasicShaderLoader.h" beforeDir="false" afterPath="$PROJECT_DIR$/BasicShaderLoader.h" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/CMakeLists.txt" beforeDir="false" afterPath="$PROJECT_DIR$/CMakeLists.txt" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/main.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/main.cpp" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/nier_test.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/nier_test.cpp" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag" beforeDir="false" afterPath="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.vert" beforeDir="false" afterPath="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.vert" afterDir="false" />
+    </list>
     <ignored path="$PROJECT_DIR$/cmake-build-debug/" />
     <option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
     <option name="TRACKING_ENABLED" value="true" />
@@ -24,36 +33,50 @@
   <component name="ExecutionTargetManager" SELECTED_TARGET="CMakeBuildProfile:Debug" />
   <component name="FileEditorManager">
     <leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
-      <file leaf-file-name="BasicShaderLoader.cpp" pinned="false" current-in-tab="false">
+      <file leaf-file-name="BasicShaderLoader.cpp" pinned="false" current-in-tab="true">
         <entry file="file://$PROJECT_DIR$/BasicShaderLoader.cpp">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="475">
-              <caret line="115" column="56" lean-forward="false" selection-start-line="115" selection-start-column="56" selection-end-line="115" selection-end-column="56" />
+            <state relative-caret-position="469">
+              <caret line="292" column="17" selection-start-line="292" selection-start-column="17" selection-end-line="292" selection-end-column="17" />
               <folding>
-                <element signature="e#0#21#0" expanded="true" />
+                <element signature="e#0#30#0" expanded="true" />
               </folding>
             </state>
           </provider>
         </entry>
       </file>
-      <file leaf-file-name="main.cpp" pinned="false" current-in-tab="false">
-        <entry file="file://$PROJECT_DIR$/main.cpp">
+      <file leaf-file-name="waterripple_opengl.frag" pinned="false" current-in-tab="false">
+        <entry file="file://$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="396">
-              <caret line="33" column="46" lean-forward="true" selection-start-line="33" selection-start-column="46" selection-end-line="33" selection-end-column="46" />
+            <state relative-caret-position="585">
+              <caret line="39" lean-forward="true" selection-start-line="39" selection-end-line="39" />
               <folding>
-                <element signature="e#0#19#0" expanded="true" />
+                <element signature="e#1411#1726#0" expanded="true" />
               </folding>
             </state>
           </provider>
         </entry>
       </file>
-      <file leaf-file-name="CMakeLists.txt" pinned="false" current-in-tab="false">
-        <entry file="file://$PROJECT_DIR$/CMakeLists.txt">
+      <file leaf-file-name="BasicShaderLoader.h" pinned="false" current-in-tab="false">
+        <entry file="file://$PROJECT_DIR$/BasicShaderLoader.h">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="192">
-              <caret line="16" column="111" lean-forward="false" selection-start-line="16" selection-start-column="111" selection-end-line="16" selection-end-column="111" />
-              <folding />
+            <state relative-caret-position="435">
+              <caret line="32" column="4" selection-start-line="32" selection-start-column="4" selection-end-line="32" selection-end-column="46" />
+              <folding>
+                <element signature="e#69#99#0" expanded="true" />
+              </folding>
+            </state>
+          </provider>
+        </entry>
+      </file>
+      <file leaf-file-name="main.cpp" pinned="false" current-in-tab="false">
+        <entry file="file://$PROJECT_DIR$/main.cpp">
+          <provider selected="true" editor-type-id="text-editor">
+            <state relative-caret-position="520">
+              <caret line="68" column="4" lean-forward="true" selection-start-line="68" selection-start-column="4" selection-end-line="68" selection-end-column="4" />
+              <folding>
+                <element signature="e#0#19#0" expanded="true" />
+              </folding>
             </state>
           </provider>
         </entry>
@@ -61,9 +84,8 @@
       <file leaf-file-name="waterripple_opengl.vert" pinned="false" current-in-tab="false">
         <entry file="file://$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.vert">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="144">
-              <caret line="12" column="22" lean-forward="false" selection-start-line="12" selection-start-column="22" selection-end-line="12" selection-end-column="22" />
-              <folding />
+            <state relative-caret-position="15">
+              <caret line="1" lean-forward="true" selection-start-line="1" selection-end-line="1" />
             </state>
           </provider>
         </entry>
@@ -71,20 +93,19 @@
       <file leaf-file-name="common.h" pinned="false" current-in-tab="false">
         <entry file="file://$PROJECT_DIR$/res/common.h">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="468">
-              <caret line="39" column="1" lean-forward="false" selection-start-line="39" selection-start-column="1" selection-end-line="39" selection-end-column="1" />
-              <folding />
+            <state relative-caret-position="585">
+              <caret line="39" column="1" selection-start-line="39" selection-start-column="1" selection-end-line="39" selection-end-column="1" />
             </state>
           </provider>
         </entry>
       </file>
-      <file leaf-file-name="nier_test.cpp" pinned="false" current-in-tab="true">
+      <file leaf-file-name="nier_test.cpp" pinned="false" current-in-tab="false">
         <entry file="file://$PROJECT_DIR$/nier_test.cpp">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="528">
-              <caret line="44" column="64" lean-forward="false" selection-start-line="44" selection-start-column="64" selection-end-line="44" selection-end-column="64" />
+            <state relative-caret-position="218">
+              <caret line="166" selection-start-line="166" selection-end-line="166" />
               <folding>
-                <element signature="e#0#21#0" expanded="true" />
+                <element signature="e#0#30#0" expanded="true" />
               </folding>
             </state>
           </provider>
@@ -93,19 +114,8 @@
       <file leaf-file-name="nier_test.h" pinned="false" current-in-tab="false">
         <entry file="file://$PROJECT_DIR$/nier_test.h">
           <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="84">
-              <caret line="7" column="42" lean-forward="false" selection-start-line="7" selection-start-column="42" selection-end-line="7" selection-end-column="42" />
-              <folding />
-            </state>
-          </provider>
-        </entry>
-      </file>
-      <file leaf-file-name="BasicShaderLoader.h" pinned="false" current-in-tab="false">
-        <entry file="file://$PROJECT_DIR$/BasicShaderLoader.h">
-          <provider selected="true" editor-type-id="text-editor">
-            <state relative-caret-position="288">
-              <caret line="24" column="4" lean-forward="false" selection-start-line="24" selection-start-column="4" selection-end-line="24" selection-end-column="56" />
-              <folding />
+            <state relative-caret-position="105">
+              <caret line="7" column="42" selection-start-line="7" selection-start-column="42" selection-end-line="7" selection-end-column="42" />
             </state>
           </provider>
         </entry>
@@ -145,6 +155,9 @@
       <find>m_token</find>
     </findStrings>
   </component>
+  <component name="Git.Settings">
+    <option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
+  </component>
   <component name="IdeDocumentHistory">
     <option name="CHANGED_PATHS">
       <list>
@@ -154,7 +167,6 @@
         <option value="$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.cpp" />
         <option value="$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLDriver.cpp" />
         <option value="$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp" />
-        <option value="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag" />
         <option value="$PROJECT_DIR$/glsl/ast.h" />
         <option value="$PROJECT_DIR$/glsl/writer.cpp" />
         <option value="$PROJECT_DIR$/glsl/writer.h" />
@@ -163,15 +175,16 @@
         <option value="$PROJECT_DIR$/glsl/lexer.cpp" />
         <option value="$PROJECT_DIR$/glsl/parser.h" />
         <option value="$PROJECT_DIR$/glsl/parser.cpp" />
-        <option value="$PROJECT_DIR$/CMakeLists.txt" />
-        <option value="$PROJECT_DIR$/BasicShaderLoader.h" />
         <option value="$PROJECT_DIR$/nier_test.h" />
         <option value="$PROJECT_DIR$/common.h" />
-        <option value="$PROJECT_DIR$/main.cpp" />
         <option value="$PROJECT_DIR$/res/common.h" />
+        <option value="$PROJECT_DIR$/CMakeLists.txt" />
+        <option value="$PROJECT_DIR$/nier_test.cpp" />
+        <option value="$PROJECT_DIR$/main.cpp" />
+        <option value="$PROJECT_DIR$/BasicShaderLoader.h" />
         <option value="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.vert" />
+        <option value="$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag" />
         <option value="$PROJECT_DIR$/BasicShaderLoader.cpp" />
-        <option value="$PROJECT_DIR$/nier_test.cpp" />
       </list>
     </option>
   </component>
@@ -184,49 +197,45 @@
   <component name="NodePackageJsonFileManager">
     <packageJsonPaths />
   </component>
-  <component name="OCFindUsagesOptions" text="true" ivars="false" properties="true" derivedClasses="false" />
+  <component name="OCFindUsagesOptions" text="false" ivars="false" properties="true" derivedClasses="false" />
   <component name="ProjectFrameBounds">
-    <option name="x" value="1099" />
-    <option name="y" value="469" />
-    <option name="width" value="1882" />
-    <option name="height" value="1032" />
+    <option name="x" value="4" />
+    <option name="y" value="14" />
+    <option name="width" value="954" />
+    <option name="height" value="1062" />
   </component>
   <component name="ProjectView">
-    <navigator currentView="ProjectPane" proportions="" version="1">
-      <flattenPackages />
-      <showMembers />
-      <showModules />
-      <showLibraryContents />
-      <hideEmptyPackages />
-      <abbreviatePackageNames />
-      <autoscrollToSource />
-      <autoscrollFromSource />
-      <sortByType />
-      <manualOrder />
+    <navigator proportions="" version="1">
       <foldersAlwaysOnTop value="true" />
     </navigator>
     <panes>
+      <pane id="Scope" />
       <pane id="ProjectPane">
         <subPane>
           <expand>
             <path>
-              <item name="wallengine" type="dad4c3:CidrFilesViewHelper$MyProjectTreeStructure$1" />
-              <item name="temp" type="462c0819:PsiDirectoryNode" />
+              <item name="wallengine" type="b2602c69:ProjectViewProjectNode" />
+              <item name="linux-wallpaper-engine" type="462c0819:PsiDirectoryNode" />
             </path>
             <path>
-              <item name="wallengine" type="dad4c3:CidrFilesViewHelper$MyProjectTreeStructure$1" />
-              <item name="temp" type="462c0819:PsiDirectoryNode" />
+              <item name="wallengine" type="b2602c69:ProjectViewProjectNode" />
+              <item name="linux-wallpaper-engine" type="462c0819:PsiDirectoryNode" />
+              <item name="CMakeModules" type="462c0819:PsiDirectoryNode" />
+            </path>
+            <path>
+              <item name="wallengine" type="b2602c69:ProjectViewProjectNode" />
+              <item name="linux-wallpaper-engine" type="462c0819:PsiDirectoryNode" />
               <item name="res" type="462c0819:PsiDirectoryNode" />
             </path>
             <path>
-              <item name="wallengine" type="dad4c3:CidrFilesViewHelper$MyProjectTreeStructure$1" />
-              <item name="temp" type="462c0819:PsiDirectoryNode" />
+              <item name="wallengine" type="b2602c69:ProjectViewProjectNode" />
+              <item name="linux-wallpaper-engine" type="462c0819:PsiDirectoryNode" />
               <item name="res" type="462c0819:PsiDirectoryNode" />
               <item name="shaders" type="462c0819:PsiDirectoryNode" />
             </path>
             <path>
-              <item name="wallengine" type="dad4c3:CidrFilesViewHelper$MyProjectTreeStructure$1" />
-              <item name="temp" type="462c0819:PsiDirectoryNode" />
+              <item name="wallengine" type="b2602c69:ProjectViewProjectNode" />
+              <item name="linux-wallpaper-engine" type="462c0819:PsiDirectoryNode" />
               <item name="res" type="462c0819:PsiDirectoryNode" />
               <item name="shaders" type="462c0819:PsiDirectoryNode" />
               <item name="effects" type="462c0819:PsiDirectoryNode" />
@@ -239,6 +248,7 @@
   </component>
   <component name="PropertiesComponent">
     <property name="WebServerToolWindowFactoryState" value="false" />
+    <property name="last_opened_file_path" value="$PROJECT_DIR$" />
     <property name="nodejs_interpreter_path.stuck_in_default_project" value="undefined stuck path" />
     <property name="nodejs_npm_path_reset_for_default_project" value="true" />
   </component>
@@ -266,12 +276,7 @@
     </option>
   </component>
   <component name="RunManager">
-    <configuration name="Build All" type="CMakeRunConfiguration" factoryName="Application" PASS_PARENT_ENVS_2="true" CONFIG_NAME="Debug" RUN_TARGET_PROJECT_NAME="wallengine" RUN_TARGET_NAME="wallengine" EXPLICIT_BUILD_TARGET_NAME="all">
-      <envs />
-    </configuration>
-  </component>
-  <component name="ShelveChangesManager" show_recycled="false">
-    <option name="remove_strategy" value="false" />
+    <configuration name="Build All" type="CMakeRunConfiguration" factoryName="Application" PASS_PARENT_ENVS_2="true" CONFIG_NAME="Debug" RUN_TARGET_PROJECT_NAME="wallengine" RUN_TARGET_NAME="wallengine" EXPLICIT_BUILD_TARGET_NAME="all" />
   </component>
   <component name="SvnConfiguration">
     <configuration />
@@ -289,53 +294,55 @@
       <workItem from="1530742969892" duration="462000" />
       <workItem from="1530736243286" duration="1301000" />
       <workItem from="1530737554957" duration="12285000" />
+      <workItem from="1530778987650" duration="8899000" />
     </task>
     <servers />
   </component>
   <component name="TimeTrackingManager">
-    <option name="totallyTimeSpent" value="43407000" />
+    <option name="totallyTimeSpent" value="52306000" />
   </component>
   <component name="ToolWindowManager">
-    <frame x="1099" y="469" width="1882" height="1032" extended-state="0" />
+    <frame x="4" y="14" width="1912" height="1062" extended-state="0" />
+    <editor active="true" />
     <layout>
-      <window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.20365395" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
-      <window_info id="TODO" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
-      <window_info id="Messages" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32752994" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
-      <window_info id="CMake" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32861805" sideWeight="0.5" order="11" side_tool="false" content_ui="tabs" />
-      <window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="8" side_tool="true" content_ui="tabs" />
-      <window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32861805" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
-      <window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="false" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
-      <window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33949944" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
-      <window_info id="Structure" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="true" content_ui="tabs" />
-      <window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3297062" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
-      <window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="true" content_ui="tabs" />
-      <window_info id="Debug" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.24591948" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
-      <window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
-      <window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
-      <window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="SLIDING" type="SLIDING" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
-      <window_info id="Inspection" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="5" side_tool="false" content_ui="tabs" />
-      <window_info id="Hierarchy" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="2" side_tool="false" content_ui="combo" />
-      <window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
+      <window_info content_ui="combo" id="Project" order="0" visible="true" weight="0.20349762" />
+      <window_info anchor="bottom" id="TODO" order="6" />
+      <window_info anchor="bottom" id="Messages" order="7" weight="0.32694355" />
+      <window_info anchor="bottom" id="CMake" order="11" weight="0.32861805" />
+      <window_info anchor="bottom" id="Event Log" order="8" side_tool="true" />
+      <window_info anchor="bottom" id="Find" order="1" weight="0.32800853" />
+      <window_info anchor="bottom" id="Version Control" order="9" />
+      <window_info anchor="bottom" id="Run" order="2" weight="0.33949944" />
+      <window_info id="Structure" order="1" side_tool="true" weight="0.25" />
+      <window_info anchor="bottom" id="Terminal" order="10" weight="0.3297062" />
+      <window_info id="Favorites" order="2" side_tool="true" />
+      <window_info active="true" anchor="bottom" id="Debug" order="3" visible="true" weight="0.26730564" />
+      <window_info anchor="right" content_ui="combo" id="Hierarchy" order="2" weight="0.25" />
+      <window_info anchor="bottom" id="Inspection" order="5" weight="0.4" />
+      <window_info anchor="right" id="Commander" internal_type="SLIDING" order="0" type="SLIDING" weight="0.4" />
+      <window_info anchor="right" id="Ant Build" order="1" weight="0.25" />
+      <window_info anchor="bottom" id="Message" order="0" />
+      <window_info anchor="bottom" id="Cvs" order="4" weight="0.25" />
     </layout>
     <layout-to-restore>
-      <window_info id="TODO" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="6" side_tool="false" content_ui="tabs" />
-      <window_info id="Cvs" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="4" side_tool="false" content_ui="tabs" />
-      <window_info id="Messages" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32752994" sideWeight="0.5" order="7" side_tool="false" content_ui="tabs" />
-      <window_info id="Message" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
-      <window_info id="CMake" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32861805" sideWeight="0.5" order="11" side_tool="false" content_ui="tabs" />
-      <window_info id="Commander" active="false" anchor="right" auto_hide="false" internal_type="SLIDING" type="SLIDING" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="0" side_tool="false" content_ui="tabs" />
-      <window_info id="Event Log" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="8" side_tool="true" content_ui="tabs" />
-      <window_info id="Inspection" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.4" sideWeight="0.5" order="5" side_tool="false" content_ui="tabs" />
-      <window_info id="Version Control" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="false" weight="0.33" sideWeight="0.5" order="9" side_tool="false" content_ui="tabs" />
-      <window_info id="Run" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33949944" sideWeight="0.5" order="2" side_tool="false" content_ui="tabs" />
-      <window_info id="Terminal" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.3297062" sideWeight="0.5" order="10" side_tool="false" content_ui="tabs" />
-      <window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.40849674" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
-      <window_info id="Hierarchy" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="2" side_tool="false" content_ui="combo" />
-      <window_info id="Find" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.32908705" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
-      <window_info id="Structure" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="true" content_ui="tabs" />
-      <window_info id="Ant Build" active="false" anchor="right" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.25" sideWeight="0.5" order="1" side_tool="false" content_ui="tabs" />
-      <window_info id="Favorites" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="2" side_tool="true" content_ui="tabs" />
-      <window_info id="Debug" active="true" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.24591948" sideWeight="0.5" order="3" side_tool="false" content_ui="tabs" />
+      <window_info anchor="right" content_ui="combo" id="Hierarchy" order="2" weight="0.25" />
+      <window_info anchor="bottom" id="Run" order="2" weight="0.33949944" />
+      <window_info anchor="right" id="Ant Build" order="1" weight="0.25" />
+      <window_info content_ui="combo" id="Project" order="0" visible="true" weight="0.40849674" />
+      <window_info id="Structure" order="1" side_tool="true" weight="0.25" />
+      <window_info anchor="right" id="Commander" internal_type="SLIDING" order="0" type="SLIDING" weight="0.4" />
+      <window_info anchor="bottom" id="TODO" order="6" />
+      <window_info anchor="bottom" id="Version Control" order="9" show_stripe_button="false" />
+      <window_info anchor="bottom" id="Find" order="1" weight="0.32908705" />
+      <window_info active="true" anchor="bottom" id="Debug" order="3" visible="true" weight="0.24591948" />
+      <window_info anchor="bottom" id="Messages" order="7" weight="0.32752994" />
+      <window_info anchor="bottom" id="Terminal" order="10" weight="0.3297062" />
+      <window_info anchor="bottom" id="Event Log" order="8" side_tool="true" />
+      <window_info anchor="bottom" id="Inspection" order="5" weight="0.4" />
+      <window_info anchor="bottom" id="Cvs" order="4" weight="0.25" />
+      <window_info anchor="bottom" id="Message" order="0" />
+      <window_info anchor="bottom" id="CMake" order="11" weight="0.32861805" />
+      <window_info id="Favorites" order="2" side_tool="true" />
     </layout-to-restore>
   </component>
   <component name="TypeScriptGeneratedFilesManager">
@@ -367,391 +374,204 @@
           <line>309</line>
           <option name="timeStamp" value="45" />
         </line-breakpoint>
+        <line-breakpoint enabled="true" type="com.jetbrains.cidr.execution.debugger.OCBreakpointType">
+          <url>file://$PROJECT_DIR$/BasicShaderLoader.cpp</url>
+          <line>336</line>
+          <option name="timeStamp" value="83" />
+        </line-breakpoint>
       </breakpoints>
-      <option name="time" value="66" />
+      <option name="time" value="84" />
     </breakpoint-manager>
-    <watches-manager />
   </component>
   <component name="editorHistoryManager">
-    <entry file="file://$PROJECT_DIR$/video.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="90">
-          <caret line="6" column="0" lean-forward="false" selection-start-line="6" selection-start-column="0" selection-end-line="6" selection-end-column="0" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/video.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="12915">
-          <caret line="861" column="4" lean-forward="false" selection-start-line="861" selection-start-column="4" selection-end-line="861" selection-end-column="4" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/video.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="90">
-          <caret line="6" column="0" lean-forward="false" selection-start-line="6" selection-start-column="0" selection-end-line="6" selection-end-column="0" />
-        </state>
-      </provider>
-    </entry>
+    <entry file="file://$PROJECT_DIR$/video.h" />
     <entry file="file:///usr/include/irrlicht/SIrrCreationParameters.h" />
-    <entry file="file://$PROJECT_DIR$/video.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="11448">
-          <caret line="954" column="4" lean-forward="false" selection-start-line="954" selection-start-column="4" selection-end-line="954" selection-end-column="4" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/CMakeModules/FindIrrlicht.cmake">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="288">
-          <caret line="24" column="55" lean-forward="false" selection-start-line="24" selection-start-column="55" selection-end-line="24" selection-end-column="55" />
-        </state>
-      </provider>
-    </entry>
+    <entry file="file://$PROJECT_DIR$/video.cpp" />
     <entry file="file:///usr/include/GL/gl.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="-2136">
-          <caret line="659" column="8" lean-forward="false" selection-start-line="659" selection-start-column="8" selection-end-line="659" selection-end-column="8" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="300">
-          <caret line="335" column="8" lean-forward="false" selection-start-line="335" selection-start-column="8" selection-end-line="335" selection-end-column="8" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="-3733">
-          <caret line="345" column="36" lean-forward="false" selection-start-line="345" selection-start-column="36" selection-end-line="345" selection-end-column="36" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/glext.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="213">
-          <caret line="1372" column="21" lean-forward="false" selection-start-line="1372" selection-start-column="21" selection-end-line="1372" selection-end-column="21" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/glxext.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="186">
-          <caret line="595" column="56" lean-forward="false" selection-start-line="595" selection-start-column="23" selection-end-line="595" selection-end-column="56" />
+          <caret line="659" column="8" selection-start-line="659" selection-start-column="8" selection-end-line="659" selection-end-column="8" />
         </state>
       </provider>
     </entry>
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.cpp" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.cpp" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/glext.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/glxext.h" />
     <entry file="file:///usr/include/irrlicht/irrlicht.h" />
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/include/IrrCompileConfig.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="1248">
-          <caret line="104" column="8" lean-forward="false" selection-start-line="104" selection-start-column="8" selection-end-line="104" selection-end-column="8" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLTexture.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="3840">
-          <caret line="320" column="40" lean-forward="false" selection-start-line="320" selection-start-column="26" selection-end-line="320" selection-end-column="40" />
-        </state>
-      </provider>
-    </entry>
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/include/IrrCompileConfig.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLTexture.cpp" />
     <entry file="file:///usr/include/GL/glx.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="142">
-          <caret line="271" column="18" lean-forward="false" selection-start-line="271" selection-start-column="18" selection-end-line="271" selection-end-column="18" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLDriver.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="1716">
-          <caret line="143" column="50" lean-forward="false" selection-start-line="143" selection-start-column="50" selection-end-line="143" selection-end-column="50" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="15096">
-          <caret line="1258" column="13" lean-forward="false" selection-start-line="1258" selection-start-column="10" selection-end-line="1258" selection-end-column="13" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLDriver.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="9048">
-          <caret line="754" column="16" lean-forward="false" selection-start-line="754" selection-start-column="16" selection-end-line="754" selection-end-column="16" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="8712">
-          <caret line="726" column="33" lean-forward="false" selection-start-line="726" selection-start-column="33" selection-end-line="726" selection-end-column="33" />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="0">
-          <caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/lexemes.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="233">
-          <caret line="275" column="12" lean-forward="false" selection-start-line="275" selection-start-column="12" selection-end-line="275" selection-end-column="12" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/lexer.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="0">
-          <caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/Makefile">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="276">
-          <caret line="23" column="27" lean-forward="false" selection-start-line="23" selection-start-column="27" selection-end-line="23" selection-end-column="27" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/main.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="-7044">
-          <caret line="31" column="47" lean-forward="false" selection-start-line="31" selection-start-column="47" selection-end-line="31" selection-end-column="47" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/util.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="0">
-          <caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/ast.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="-36">
-          <caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser-master/main.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="0">
-          <caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="587" selection-end-column="1" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/ast.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="174">
-          <caret line="34" column="2" lean-forward="false" selection-start-line="34" selection-start-column="2" selection-end-line="34" selection-end-column="2" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/writer.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="60">
-          <caret line="5" column="28" lean-forward="false" selection-start-line="5" selection-start-column="28" selection-end-line="5" selection-end-column="28" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/lexemes.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="168">
-          <caret line="14" column="18" lean-forward="false" selection-start-line="14" selection-start-column="18" selection-end-line="14" selection-end-column="18" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/writer.cpp">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="489">
-          <caret line="582" column="4" lean-forward="false" selection-start-line="582" selection-start-column="4" selection-end-line="582" selection-end-column="27" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
+          <caret line="271" column="18" selection-start-line="271" selection-start-column="18" selection-end-line="271" selection-end-column="18" />
+        </state>
+      </provider>
+    </entry>
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLDriver.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/COpenGLDriver.cpp" />
+    <entry file="file://$PROJECT_DIR$/../lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp" />
+    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/lexemes.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/lexer.h" />
+    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/Makefile" />
+    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser/main.cpp" />
+    <entry file="file://$PROJECT_DIR$/glsl/util.cpp" />
+    <entry file="file://$PROJECT_DIR$/glsl/ast.cpp" />
+    <entry file="file://$PROJECT_DIR$/../lib/glsl-parser-master/main.cpp" />
+    <entry file="file://$PROJECT_DIR$/glsl/ast.h" />
+    <entry file="file://$PROJECT_DIR$/glsl/writer.h" />
+    <entry file="file://$PROJECT_DIR$/glsl/lexemes.h" />
+    <entry file="file://$PROJECT_DIR$/glsl/writer.cpp" />
     <entry file="file:///usr/include/c++/8.1.1/bits/alloc_traits.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="223">
-          <caret line="474" column="0" lean-forward="false" selection-start-line="474" selection-start-column="0" selection-end-line="474" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/util.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="261">
-          <caret line="24" column="0" lean-forward="false" selection-start-line="24" selection-start-column="0" selection-end-line="24" selection-end-column="0" />
-          <folding />
+          <caret line="474" selection-start-line="474" selection-end-line="474" />
         </state>
       </provider>
     </entry>
+    <entry file="file://$PROJECT_DIR$/glsl/util.h" />
     <entry file="file:///usr/include/c++/8.1.1/ext/new_allocator.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="223">
-          <caret line="78" column="0" lean-forward="false" selection-start-line="78" selection-start-column="0" selection-end-line="78" selection-end-column="0" />
-          <folding />
+          <caret line="78" selection-start-line="78" selection-end-line="78" />
         </state>
       </provider>
     </entry>
     <entry file="file:///usr/include/c++/8.1.1/bits/allocator.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="223">
-          <caret line="130" column="0" lean-forward="false" selection-start-line="130" selection-start-column="0" selection-end-line="130" selection-end-column="0" />
-          <folding />
+          <caret line="130" selection-start-line="130" selection-end-line="130" />
         </state>
       </provider>
     </entry>
     <entry file="file:///usr/include/c++/8.1.1/bits/stl_vector.h">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="223">
-          <caret line="394" column="0" lean-forward="false" selection-start-line="394" selection-start-column="0" selection-end-line="394" selection-end-column="0" />
-          <folding />
-        </state>
-      </provider>
-    </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/lexer.h">
-      <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="525">
-          <caret line="101" column="30" lean-forward="false" selection-start-line="101" selection-start-column="26" selection-end-line="101" selection-end-column="30" />
-          <folding />
+          <caret line="394" selection-start-line="394" selection-end-line="394" />
         </state>
       </provider>
     </entry>
+    <entry file="file://$PROJECT_DIR$/glsl/lexer.h" />
     <entry file="file:///usr/include/c++/8.1.1/bits/vector.tcc">
       <provider selected="true" editor-type-id="text-editor">
         <state relative-caret-position="1327">
-          <caret line="472" column="0" lean-forward="false" selection-start-line="472" selection-start-column="0" selection-end-line="472" selection-end-column="0" />
-          <folding />
+          <caret line="472" selection-start-line="472" selection-end-line="472" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/parser.h">
+    <entry file="file://$PROJECT_DIR$/glsl/parser.h" />
+    <entry file="file://$PROJECT_DIR$/glsl/lexer.cpp" />
+    <entry file="file://$PROJECT_DIR$/glsl/parser.cpp" />
+    <entry file="file:///usr/include/c++/8.1.1/bits/basic_string.tcc">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="331">
-          <caret line="78" column="4" lean-forward="false" selection-start-line="78" selection-start-column="4" selection-end-line="78" selection-end-column="58" />
-          <folding />
+        <state relative-caret-position="223">
+          <caret line="218" selection-start-line="218" selection-end-line="218" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/lexer.cpp">
+    <entry file="file://$PROJECT_DIR$/nier_test.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="-3">
-          <caret line="484" column="9" lean-forward="false" selection-start-line="484" selection-start-column="9" selection-end-line="484" selection-end-column="9" />
-          <folding />
+        <state relative-caret-position="105">
+          <caret line="7" column="42" selection-start-line="7" selection-start-column="42" selection-end-line="7" selection-end-column="42" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/glsl/parser.cpp">
+    <entry file="file://$PROJECT_DIR$/common.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="1855">
-          <caret line="753" column="22" lean-forward="true" selection-start-line="753" selection-start-column="22" selection-end-line="753" selection-end-column="22" />
-          <folding />
+        <state relative-caret-position="96">
+          <caret line="8" selection-start-line="8" selection-end-line="8" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/CMakeLists.txt">
+    <entry file="file://$PROJECT_DIR$/CMakeModules/FindIrrlicht.cmake">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="192">
-          <caret line="16" column="111" lean-forward="false" selection-start-line="16" selection-start-column="111" selection-end-line="16" selection-end-column="111" />
-          <folding />
+        <state>
+          <caret column="50" selection-start-column="50" selection-end-column="50" />
         </state>
       </provider>
     </entry>
-    <entry file="file:///usr/include/c++/8.1.1/bits/basic_string.tcc">
+    <entry file="file://$PROJECT_DIR$/CMakeLists.txt">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="223">
-          <caret line="218" column="0" lean-forward="false" selection-start-line="218" selection-start-column="0" selection-end-line="218" selection-end-column="0" />
-          <folding />
+        <state relative-caret-position="165">
+          <caret line="11" column="31" selection-start-line="11" selection-start-column="31" selection-end-line="11" selection-end-column="31" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/BasicShaderLoader.h">
+    <entry file="file://$PROJECT_DIR$/main.cpp">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="288">
-          <caret line="24" column="4" lean-forward="false" selection-start-line="24" selection-start-column="4" selection-end-line="24" selection-end-column="56" />
-          <folding />
+        <state relative-caret-position="520">
+          <caret line="68" column="4" lean-forward="true" selection-start-line="68" selection-start-column="4" selection-end-line="68" selection-end-column="4" />
+          <folding>
+            <element signature="e#0#19#0" expanded="true" />
+          </folding>
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/nier_test.h">
+    <entry file="file://$PROJECT_DIR$/nier_test.cpp">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="84">
-          <caret line="7" column="42" lean-forward="false" selection-start-line="7" selection-start-column="42" selection-end-line="7" selection-end-column="42" />
-          <folding />
+        <state relative-caret-position="218">
+          <caret line="166" selection-start-line="166" selection-end-line="166" />
+          <folding>
+            <element signature="e#0#30#0" expanded="true" />
+          </folding>
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/common.h">
+    <entry file="file://$PROJECT_DIR$/res/common.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="96">
-          <caret line="8" column="0" lean-forward="false" selection-start-line="8" selection-start-column="0" selection-end-line="8" selection-end-column="0" />
-          <folding />
+        <state relative-caret-position="585">
+          <caret line="39" column="1" selection-start-line="39" selection-start-column="1" selection-end-line="39" selection-end-column="1" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/res/common.h">
+    <entry file="file:///usr/include/c++/8.1.1/bits/basic_string.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="468">
-          <caret line="39" column="1" lean-forward="false" selection-start-line="39" selection-start-column="1" selection-end-line="39" selection-end-column="1" />
-          <folding />
+        <state relative-caret-position="227">
+          <caret line="6032" selection-start-line="6032" selection-end-line="6032" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/main.cpp">
+    <entry file="file://$PROJECT_DIR$/BasicShaderLoader.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="396">
-          <caret line="33" column="46" lean-forward="true" selection-start-line="33" selection-start-column="46" selection-end-line="33" selection-end-column="46" />
+        <state relative-caret-position="435">
+          <caret line="32" column="4" selection-start-line="32" selection-start-column="4" selection-end-line="32" selection-end-column="46" />
           <folding>
-            <element signature="e#0#19#0" expanded="true" />
+            <element signature="e#69#99#0" expanded="true" />
           </folding>
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/BasicShaderLoader.cpp">
+    <entry file="file:///usr/include/c++/8.1.1/bits/stl_iterator.h">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="475">
-          <caret line="115" column="56" lean-forward="false" selection-start-line="115" selection-start-column="56" selection-end-line="115" selection-end-column="56" />
-          <folding>
-            <element signature="e#0#21#0" expanded="true" />
-          </folding>
+        <state relative-caret-position="220">
+          <caret line="845" selection-start-line="845" selection-end-line="845" />
         </state>
       </provider>
     </entry>
     <entry file="file://$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.vert">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="144">
-          <caret line="12" column="22" lean-forward="false" selection-start-line="12" selection-start-column="22" selection-end-line="12" selection-end-column="22" />
-          <folding />
+        <state relative-caret-position="15">
+          <caret line="1" lean-forward="true" selection-start-line="1" selection-end-line="1" />
         </state>
       </provider>
     </entry>
-    <entry file="file://$PROJECT_DIR$/nier_test.cpp">
+    <entry file="file://$PROJECT_DIR$/res/shaders/effects/waterripple_opengl.frag">
+      <provider selected="true" editor-type-id="text-editor">
+        <state relative-caret-position="585">
+          <caret line="39" lean-forward="true" selection-start-line="39" selection-end-line="39" />
+          <folding>
+            <element signature="e#1411#1726#0" expanded="true" />
+          </folding>
+        </state>
+      </provider>
+    </entry>
+    <entry file="file://$PROJECT_DIR$/BasicShaderLoader.cpp">
       <provider selected="true" editor-type-id="text-editor">
-        <state relative-caret-position="528">
-          <caret line="44" column="64" lean-forward="false" selection-start-line="44" selection-start-column="64" selection-end-line="44" selection-end-column="64" />
+        <state relative-caret-position="469">
+          <caret line="292" column="17" selection-start-line="292" selection-start-column="17" selection-end-line="292" selection-end-column="17" />
           <folding>
-            <element signature="e#0#21#0" expanded="true" />
+            <element signature="e#0#30#0" expanded="true" />
           </folding>
         </state>
       </provider>

+ 240 - 24
BasicShaderLoader.cpp

@@ -1,4 +1,4 @@
-#include <irrlicht.h>
+#include <irrlicht/irrlicht.h>
 #include <iostream>
 #include <fstream>
 #include <string>
@@ -6,11 +6,19 @@
 #include "nier_test.h"
 #include "common.h"
 
-BasicShaderLoader::BasicShaderLoader (irr::io::path file, Type type)
+BasicShaderLoader::BasicShaderLoader (irr::io::path file, Type type, bool recursive = false)
 {
-    this->m_content =	"#version 120\n"
-                        "#define texSample2D texture2D\n"
-                        "#define frac fract\n";
+    // begin with an space so it gets ignored properly on parse
+    if (recursive == false)
+    {
+        this->m_content =	"#version 120\n"
+                             "#define texSample2D texture2D\n"
+                             "#define frac fract\n";
+    }
+    else
+    {
+        this->m_content = "";
+    }
 
     std::ifstream _in (file.c_str ());
     this->m_content.append (std::istreambuf_iterator<char> (_in), std::istreambuf_iterator<char> ());
@@ -20,7 +28,7 @@ BasicShaderLoader::BasicShaderLoader (irr::io::path file, Type type)
 bool BasicShaderLoader::peekString(std::string str, std::string::const_iterator& it)
 {
     std::string::const_iterator check = str.begin();
-    std::string::const_iterator cur = it + 1;
+    std::string::const_iterator cur = it;
 
     while (cur != this->m_content.end () && check != str.end ())
     {
@@ -29,6 +37,11 @@ bool BasicShaderLoader::peekString(std::string str, std::string::const_iterator&
         cur ++; check ++;
     }
 
+    if (cur == this->m_content.end ())
+    {
+        return false;
+    }
+
     if (check != str.end ())
     {
         return false;
@@ -39,11 +52,87 @@ bool BasicShaderLoader::peekString(std::string str, std::string::const_iterator&
     return true;
 }
 
+bool BasicShaderLoader::expectSemicolon (std::string::const_iterator& it)
+{
+    if (*it != ';')
+    {
+        this->m_error = true;
+        this->m_errorInfo = "Expected semicolon but got " + *it;
+        return false;
+    }
+
+    it ++;
+
+    return true;
+}
+
 void BasicShaderLoader::ignoreSpaces(std::string::const_iterator &it)
 {
     while (it != this->m_content.end() && (*it == ' ' || *it == '\t')) it ++;
 }
 
+void BasicShaderLoader::ignoreUpToNextLineFeed (std::string::const_iterator& it)
+{
+    while (it != this->m_content.end() && *it != '\n') it ++;
+}
+
+void BasicShaderLoader::ignoreUpToBlockCommentEnd (std::string::const_iterator& it)
+{
+    while (it != this->m_content.end() && this->peekString ("*/", it) == false) it ++;
+}
+
+std::string BasicShaderLoader::extractType (std::string::const_iterator& it)
+{
+    std::vector<std::string>::const_iterator cur = sTypes.begin ();
+    std::vector<std::string>::const_iterator end = sTypes.end ();
+
+    while (cur != end)
+    {
+        if (this->peekString (*cur, it) == true)
+        {
+            return *cur;
+        }
+
+        cur ++;
+    }
+
+    this->m_error = true;
+    this->m_errorInfo = "Expected type";
+    return "";
+}
+
+std::string BasicShaderLoader::extractName (std::string::const_iterator& it)
+{
+    std::string::const_iterator cur = it;
+    std::string::const_iterator begin = cur;
+
+    // first character has to be a valid alphabetic characer
+    if (this->isChar (cur) == false && *cur != '_')
+    {
+        this->m_error = true;
+        this->m_errorInfo = "Expected name doesn't start with a valid character";
+        return "";
+    }
+
+    cur ++;
+
+    while (cur != this->m_content.end () && (this->isChar (cur) == true || *cur == '_' || this->isNumeric (cur) == true)) cur ++;
+
+    it = cur;
+
+    return std::string (begin, cur);
+}
+
+bool BasicShaderLoader::isChar (std::string::const_iterator& it)
+{
+    return ((*it) >= 'A' && (*it) <= 'Z') || ((*it) >= 'a' && (*it) <= 'z');
+}
+
+bool BasicShaderLoader::isNumeric (std::string::const_iterator& it)
+{
+    return (*it) >= '0' && (*it) <= '9';
+}
+
 std::string BasicShaderLoader::extractQuotedValue(std::string::const_iterator& it)
 {
     std::string::const_iterator cur = it;
@@ -69,7 +158,8 @@ std::string BasicShaderLoader::extractQuotedValue(std::string::const_iterator& i
 
     std::string filename = std::string (++it, cur);
 
-    it = cur;
+    it = ++cur;
+
     return filename;
 }
 
@@ -88,42 +178,63 @@ std::string BasicShaderLoader::lookupShaderFile (std::string filename)
         return "";
     }
 
-    // open the file, read content and close it
-    irr::io::IReadFile* readFile = fs->createAndOpenFile (shaderTest);
-    char* buffer = (char*) malloc (readFile->getSize () + 1);
-    memset (buffer, 0, readFile->getSize() + 1);
+    // now compile the new shader
+    // do not include the default header (as it's already included in the parent)
+    BasicShaderLoader loader (shaderTest, this->m_type, true);
 
-    readFile->read (buffer, readFile->getSize ());
-    readFile->drop ();
+    return *loader.precompile ();
+}
+
+std::string BasicShaderLoader::lookupReplaceSymbol (std::string symbol)
+{
+    std::map<std::string, std::string>::const_iterator cur = sVariableReplacement.begin ();
+    std::map<std::string, std::string>::const_iterator end = sVariableReplacement.end ();
 
-    std::string output = buffer;
+    while (cur != end)
+    {
+        if (cur->first == symbol)
+        {
+            return cur->second;
+        }
 
-    free (buffer);
+        cur ++;
+    }
 
-    return output;
+    // if there is no replacement, return the original
+    return symbol;
 }
 
 std::string* BasicShaderLoader::precompile ()
 {
+#define BREAK_IF_ERROR if (this->m_error == true) { device->getLogger ()->log ("ERROR COMPILING SHADER"); device->getLogger ()->log (this->m_errorInfo.c_str ()); return nullptr; }
     // parse the shader and find #includes and such things and translate them to the correct name
     // also remove any #version definition to prevent errors
     std::string::const_iterator it = this->m_content.begin ();
 
+    // reset error indicator
+    this->m_error = false;
+    this->m_errorInfo = "";
+
     // search preprocessor macros and parse them
     while (it != this->m_content.end () && this->m_error == false)
     {
         // TODO: on precompilation steps search for attributes and replace them
         // TODO: with the correct opengl shader variable
-        if (*it == '#')
+        if (*it == ' ' || *it == '\t' || *it == '\n' || *it == '\r' || *it == '\0' || *it == '{' || *it == '}' || *it == '[' || *it == ']' || *it == '.')
         {
-            if (this->peekString ("include", it) == true)
+            this->m_compiledContent += *it;
+            it ++;
+        }
+        else if (*it == '#')
+        {
+            if (this->peekString ("#include", it) == true)
             {
                 std::string filename = "";
 
                 // ignore whitespaces
-                this->ignoreSpaces(it);
+                this->ignoreSpaces (it); BREAK_IF_ERROR
                 // extract value between quotes
-                filename = this->extractQuotedValue(it);
+                filename = this->extractQuotedValue (it); BREAK_IF_ERROR
 
                 // try to find the file first
                 this->m_compiledContent += "// begin of included from file " + filename + "\r\n";
@@ -133,15 +244,120 @@ std::string* BasicShaderLoader::precompile ()
             else
             {
                 this->m_compiledContent += '#';
+                it ++;
             }
         }
-        else
+        else if (*it == 'a')
         {
-            this->m_compiledContent += *it;
+            // find attribute definitions
+            if (this->peekString ("attribute", it) == true)
+            {
+                this->ignoreSpaces (it);
+                std::string type = this->extractType (it); BREAK_IF_ERROR
+                this->ignoreSpaces (it);
+                std::string name = this->extractName (it); BREAK_IF_ERROR
+                this->ignoreSpaces (it);
+                this->expectSemicolon (it); BREAK_IF_ERROR
+
+                this->m_compiledContent += "// attribute";
+                this->m_compiledContent += " " + type + " ";
+                this->m_compiledContent += name;
+                this->m_compiledContent += "; /* replaced by " + this->lookupReplaceSymbol (name) + " */";
+            }
+            else
+            {
+                // check for types first
+                std::string type = this->extractType (it);
+
+                // types not found, try names
+                if (this->m_error == false)
+                {
+                    this->m_compiledContent += type;
+                }
+                else
+                {
+                    this->m_error = false;
+                    std::string name = this->extractName (it);
+
+                    if (this->m_error == false)
+                    {
+                        // check if the name is a translated one or not
+                        this->m_compiledContent += this->lookupReplaceSymbol (name);
+                    }
+                    else
+                    {
+                        this->m_error = false;
+                        this->m_compiledContent += *it;
+                        it ++;
+                    }
+                }
+            }
         }
+        else if (*it == '/')
+        {
+            if (this->peekString ("//", it) == true)
+            {
+                std::string::const_iterator begin = it - 2;
+                this->ignoreUpToNextLineFeed (it);
+                this->m_compiledContent.append (begin, it);
+                device->getLogger ()->log (*it + "asdf");
+            }
+            else if (this->peekString ("/*", it) == true)
+            {
+                std::string::const_iterator begin = it - 2;
+                this->ignoreUpToBlockCommentEnd (it);
+                this->m_compiledContent.append (begin, it);
+            }
+            else
+            {
+                this->m_compiledContent += *it;
+                it ++;
+            }
+        }
+        else
+        {
+            // check for types first
+            std::string type = this->extractType (it);
 
-        it ++;
+            // types not found, try names
+            if (this->m_error == false)
+            {
+                this->m_compiledContent += type;
+            }
+            else
+            {
+                this->m_error = false;
+                std::string name = this->extractName (it);
+
+                if (this->m_error == false)
+                {
+                    // check if the name is a translated one or not
+                    this->m_compiledContent += this->lookupReplaceSymbol (name);
+                }
+                else
+                {
+                    this->m_error = false;
+                    this->m_compiledContent += *it;
+                    it ++;
+                }
+            }
+        }
     }
 
+    device->getLogger ()->log ("Compiled shader output");
+    device->getLogger ()->log (this->m_compiledContent.c_str ());
+
     return &this->m_compiledContent;
-}
+#undef BREAK_IF_ERROR
+}
+
+static std::map<std::string, std::string>  BasicShaderLoader::sVariableReplacement =
+{
+    {"a_Position", "gl_Vertex"},
+    {"a_TexCoord", "gl_MultiTexCoord0"},
+};
+
+static std::vector<std::string> BasicShaderLoader::sTypes =
+{
+    "vec4", "vec3", "vec2", "float"
+};

+ 28 - 1
BasicShaderLoader.h

@@ -1,7 +1,10 @@
 #ifndef __BASIC_SHADER_LOADER_H__
 #define __BASIC_SHADER_LOADER_H__
 
+#include <irrlicht/irrlicht.h>
 #include <iostream>
+#include <vector>
+#include <map>
 
 /**
  * A basic shader loader that adds basic function definitions to every loaded shader
@@ -9,20 +12,44 @@
 class BasicShaderLoader
 {
 public:
+    struct VariableReplacement
+    {
+        const char* original;
+        const char* replacement;
+    };
+
+    struct TypeName
+    {
+        const char* name;
+        int size;
+    };
+
     enum Type
     {
         Type_Vertex = 0,
         Type_Pixel = 1,
     };
 
-    BasicShaderLoader (irr::io::path file, Type type);
+    static std::map<std::string, std::string> sVariableReplacement;
+    static std::vector<std::string> sTypes;
+
+    BasicShaderLoader (irr::io::path file, Type type, bool recursive = false);
     std::string* precompile ();
 
 private:
     bool peekString (std::string str, std::string::const_iterator& it);
+    bool expectSemicolon (std::string::const_iterator& it);
     void ignoreSpaces (std::string::const_iterator& it);
+    void ignoreUpToNextLineFeed (std::string::const_iterator& it);
+    void ignoreUpToBlockCommentEnd (std::string::const_iterator& it);
+    std::string extractType (std::string::const_iterator& it);
+    std::string extractName (std::string::const_iterator& it);
     std::string extractQuotedValue (std::string::const_iterator& it);
     std::string lookupShaderFile (std::string filename);
+    std::string lookupReplaceSymbol (std::string symbol);
+
+    bool isChar (std::string::const_iterator& it);
+    bool isNumeric (std::string::const_iterator& it);
 
     std::string m_content;
     std::string m_compiledContent;

+ 4 - 5
CMakeLists.txt

@@ -3,17 +3,16 @@ project(wallengine)
 
 set(CMAKE_CXX_STANDARD 11)
 set(CMAKE_CXX_FLAGS "-fpermissive")
+set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
 
 find_package(X11 REQUIRED)
 find_package(OpenGL REQUIRED)
 find_package(GLUT REQUIRED)
 find_package(ZLIB REQUIRED)
+find_package(Irrlicht REQUIRED)
 
-add_library(irrlicht STATIC IMPORTED)
-set_property(TARGET irrlicht PROPERTY IMPORTED_LOCATION ../../lib/irrlicht/lib/Linux/libIrrlicht.a)
-
-include_directories(${X11_INCLUDE_DIR} "../lib/irrlicht/include")
+include_directories(${X11_INCLUDE_DIR} ${IRRLICHT_INCLUDE_DIR})
 
 add_executable(wallengine main.cpp common.h nier_test.cpp BasicShaderLoader.h BasicShaderLoader.cpp nier_test.h)
 
-target_link_libraries(wallengine ${X11_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} irrlicht)
+target_link_libraries(wallengine ${X11_LIBRARIES} ${X11_Xxf86vm_LIB} ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ${ZLIB_LIBRARIES} ${IRRLICHT_LIBRARY})

+ 1 - 1
main.cpp

@@ -1,5 +1,5 @@
 #include <iostream>
-#include <irrlicht.h>
+#include <irrlicht/irrlicht.h>
 #include <sstream>
 #include "nier_test.h"
 

+ 1 - 1
nier_test.cpp

@@ -1,4 +1,4 @@
-#include <irrlicht.h>
+#include <irrlicht/irrlicht.h>
 #include <cstdint>
 #include <iostream>
 

+ 5 - 5
res/shaders/effects/waterripple_opengl.frag

@@ -17,17 +17,17 @@ varying vec4 v_TexCoordRipple;
 
 void main() {
 	vec2 texCoord = v_TexCoord.xy;
-	
+
 	float mask = texSample2D(g_Texture2, v_TexCoord.zw).r;
-	
+
 	vec3 n1 = texSample2D(g_Texture1, v_TexCoordRipple.xy).xyz * 2 - 1;
 	vec3 n2 = texSample2D(g_Texture1, v_TexCoordRipple.zw).xyz * 2 - 1;
 	vec3 normal = normalize(vec3(n1.xy + n2.xy, n1.z));
-	
+
 	texCoord.xy += normal.xy * g_Strength * g_Strength * mask;
-	
+
 	gl_FragColor = texSample2D(g_Texture0, texCoord);
-	
+
 #if SPECULAR == 1
 	vec2 direction = vec2(0.5, 0.0) - v_TexCoord.xy;
 	direction = normalize(direction);

+ 10 - 12
res/shaders/effects/waterripple_opengl.vert

@@ -10,33 +10,31 @@ uniform float g_Scale; // {"material":"ui_editor_properties_ripple_scale","defau
 uniform float g_ScrollSpeed; // {"material":"ui_editor_properties_scroll_speed","default":0,"range":[0,0.5]}
 uniform float g_Direction; // {"material":"ui_editor_properties_scroll_direction","default":0,"range":[0,6.28]}
 
-// attribute vec3 a_Position; // replaced by gl_Vertex
-// attribute vec2 a_TexCoord; // replaced by gl_MultiTexCoord0
+attribute vec3 a_Position;
+attribute vec2 a_TexCoord;
 
 varying vec4 v_TexCoord;
 varying vec4 v_TexCoordRipple;
 
 void main() {
-	// gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
-	gl_Position = g_ModelViewProjectionMatrix * gl_Vertex;
-	v_TexCoord.xy = gl_MultiTexCoord0.xy;
-	// v_TexCoord.xy = a_TexCoord;
-	
+	gl_Position = mul(vec4(a_Position, 1.0), g_ModelViewProjectionMatrix);
+	v_TexCoord.xy = a_TexCoord;
+
 	float piFrac = 0.78539816339744830961566084581988 * 0.5;
 	float pi = 3.141;
-	
+
 	vec2 coordsRotated = v_TexCoord.xy;
 	vec2 coordsRotated2 = v_TexCoord.xy * 1.333;
-	
+
 	vec2 scroll = rotateVec2(vec2(0, -1), g_Direction) * g_ScrollSpeed * g_ScrollSpeed * g_Time;
-	
+
 	v_TexCoordRipple.xy = coordsRotated + g_Time * g_AnimationSpeed * g_AnimationSpeed + scroll;
 	v_TexCoordRipple.zw = coordsRotated2 - g_Time * g_AnimationSpeed * g_AnimationSpeed + scroll;
 	v_TexCoordRipple *= g_Scale;
 
 	float rippleTextureAdjustment = (g_Texture0Resolution.x / g_Texture0Resolution.y);
 	v_TexCoordRipple.xz *= rippleTextureAdjustment;
-	
+
 	v_TexCoord.zw = vec2(v_TexCoord.x * g_Texture2Resolution.z / g_Texture2Resolution.x,
-						v_TexCoord.y * g_Texture2Resolution.w / g_Texture2Resolution.y);
+						 v_TexCoord.y * g_Texture2Resolution.w / g_Texture2Resolution.y);
 }