Signed-off-by: Alexis Maiquez <almamu@almamu.com>
@@ -5,8 +5,11 @@
#include <SDL.h>
#include <FreeImage.h>
+#define GLFW_EXPOSE_NATIVE_X11
+
#include <GL/glew.h>
#include <GLFW/glfw3.h>
+// #include <GLFW/glfw3native.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
@@ -71,7 +71,7 @@ namespace WallpaperEngine::Assets
/**
* Configures how the texture will be handled by the background
*/
- enum TextureFlags: uint32_t
+ enum TextureFlags : uint32_t
{
None = 0,
NoInterpolation = 1,